Player Matchup

Apollo
Apollo
Masteravery1
Apollo
Level 109
God Stats
8W - 7L
1,502 SR
Queue Stats
251W - 265L
1,403 Elo+
Party 1
Hercules
Hercules
Shmekleburg
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
ThatPinkyThing1
Scylla
Level 14
God Stats
28W - 27L
1,547 SR
Queue Stats
29W - 28L
1,406 Elo+
Party 1
Team Averages
Level 44
1,517 SR
1,436 Elo+

VS

Team Averages
Level 46
1,347 SR
1,312 Elo+
Merlin
Merlin
AriuZShmagles
Merlin
Level 28
God Stats
17W - 33L
1,489 SR
Queue Stats
174W - 253L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
JayboudQc21
Cu Chulainn
Level 101
God Stats
3W - 3L
1,301 SR
Queue Stats
13W - 24L
1,439 Elo+
Party 2
Scylla
Scylla
ProGamer3001271
Scylla
Level 8
God Stats
2W - 2L
1,251 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 9 / 4
8,612
615
9,943
15,293
5,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Shmekleburg
Hercules
10
2 / 7 / 2
8,941
639
2,326
12,771
8,566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 3 / 1
8,528
609
8,109
13,430
5,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
9,655
690
8,848
7,675
2,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
JayboudQc21
Cu Chulainn
14
12 / 0 / 7
11,962
854
20,807
15,758
16,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

11
5 / 5 / 5
9,608
686
4,116
7,530
2,470
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
19
19
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Cu Chulainn
JayboudQc21
Cu Chulainn
12
0
7
15.5
L
Apollo
1
9
4
0.33
W
5
5
5
1.5
L
Hercules
Shmekleburg
Hercules
2
7
2
0.43
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
33,771
41,494
Taken
30,963
18,937
Mitigated
21,669
9,816
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,848
349
0
1,694
7,675
2,415
282
3,021
4,654
32,028
0
W
Cu Chulainn
JayboudQc21
Cu Chulainn
20,807
4,406
0
8,832
15,758
16,784
1,430
2,729
13,029
350
66,630
L
Apollo
9,943
4,804
888
2,214
15,293
5,015
0
5,077
10,216
0
33,557
W
4,116
763
0
647
7,530
2,470
730
2,606
4,924
13,548
0
L
Hercules
Shmekleburg
Hercules
2,326
825
0
2,720
12,771
8,566
46
3,875
8,896
0
16,338
L
8,109
287
540
3,454
13,430
5,356
0
4,339
9,091
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
31,225
125
Minions Killed
164
0
Camps Cleared
0
746,231
Distance Traveled
790,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,655
690
54
4
0
267,264
0
W
Cu Chulainn
11,962
854
83
6
0
279,876
1
L
Apollo
8,612
615
58
4
0
220,807
0
W
Scylla
9,608
686
27
2
0
243,266
0
L
Hercules
8,941
639
27
2
0
259,149
0
L
Scylla
8,528
609
40
3
0
266,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role