Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cp0_Lucc1
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 159L
1,421 Elo+
Party 1
Fenrir
Fenrir
SLG Alucard
Fenrir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 92L
1,623 Elo+
Solo
Hel
Hel
jrobb3614
Hel
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
118W - 124L
1,474 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,504 Elo+

VS

Team Averages
Level 95
1,490 SR
1,450 Elo+
Scylla
Scylla
Epitomii
Scylla
Level 76
God Stats
5W - 7L
1,189 SR
Queue Stats
107W - 107L
1,456 Elo+
Solo
Mulan
Mulan
GrassRaptor
Mulan
Level 65
God Stats
4W - 2L
1,600 SR
Queue Stats
147W - 161L
1,446 Elo+
Party 2
Hel
Hel
NARCOLEPTICFOX_
Hel
Level 101
God Stats
12W - 19L
1,408 SR
Queue Stats
216W - 224L
1,415 Elo+
Party 2
Anubis
Anubis
PewieGerman
Anubis
Level 106
God Stats
33W - 18L
1,772 SR
Queue Stats
242W - 250L
1,436 Elo+
Party 2
Nemesis
Nemesis
spoons17
Nemesis
Level 127
God Stats
8W - 8L
1,483 SR
Queue Stats
119W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 1 / 2
10,046
558
10,371
14,127
14,296
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
 
Rama
10
0 / 8 / 2
7,081
393
6,972
11,861
2,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Cp0_Lucc1
Vulcan
11
1 / 5 / 1
7,820
434
7,098
6,960
2,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
4 / 4 / 5
9,426
524
8,973
16,170
5,442
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 13 / 1
8,960
498
5,985
16,746
9,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Epitomii
Scylla
17
5 / 1 / 3
10,883
605
9,076
6,587
2,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 0
9,542
530
7,163
14,003
14,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 15
9,696
539
9,649
12,143
4,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
20 / 5 / 7
12,637
702
20,637
17,914
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
spoons17
Nemesis
18
4 / 0 / 7
11,663
648
5,540
9,563
3,954
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
31
31
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
2
4
L
Rama
 
Rama
0
8
2
0.13
L
Vulcan
Cp0_Lucc1
Vulcan
1
5
1
0.3
W
Scylla
Epitomii
Scylla
5
1
3
6.5
W
0
3
0
0
W
2
3
15
3.17
W
Anubis
20
5
7
4.7
L
Fenrir
4
4
5
1.63
L
4
13
1
0.35
W
Nemesis
spoons17
Nemesis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
52,065
65,864
Taken
60,210
34,273
Mitigated
35,129
19,179
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,371
2,525
0
5,152
14,127
14,296
44
4,058
10,069
0
65,260
L
Rama
 
Rama
6,972
5,592
0
0
11,861
2,726
224
9,005
2,856
0
39,508
L
Vulcan
Cp0_Lucc1
Vulcan
7,098
2,909
0
913
6,960
2,238
0
4,539
2,421
37,384
0
W
Scylla
Epitomii
Scylla
9,076
577
0
2,745
6,587
2,393
1,175
2,172
4,415
64,556
0
W
7,163
1,029
0
5,178
14,003
14,805
2,424
0
13,847
0
59,370
W
9,649
1,290
3,134
6,245
12,143
4,831
1,611
2,936
9,207
44,516
0
W
Anubis
20,637
480
0
9,347
17,914
9,146
901
6,314
11,600
67,586
0
L
Fenrir
8,973
4,133
30
5,788
16,170
5,442
0
9,346
6,824
0
53,307
L
5,985
1,456
3,724
3,572
16,746
9,571
81
12,414
4,332
28,735
0
W
Nemesis
spoons17
Nemesis
5,540
2,265
0
4,757
9,563
3,954
886
1,661
7,902
0
96,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
54,421
377
Minions Killed
558
0
Camps Cleared
0
1,407,090
Distance Traveled
1,621,166
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,046
558
114
6
0
345,424
0
L
Rama
7,081
393
55
3
0
201,019
1
L
Vulcan
7,820
434
68
4
0
235,802
1
W
Scylla
10,883
605
118
7
0
340,551
4
W
Mulan
9,542
530
105
6
0
272,800
0
W
Hel
9,696
539
73
4
0
318,918
4
W
Anubis
12,637
702
113
6
0
309,070
1
L
Fenrir
9,426
524
90
5
0
346,210
5
L
Hel
8,960
498
50
3
0
278,635
3
W
Nemesis
11,663
648
149
8
0
379,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role