Player Matchup

Fenrir
Fenrir
Darkbanal
Fenrir
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 170L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
EnigmaticCipher
Jing Wei
Level 119
God Stats
8W - 2L
1,531 SR
Queue Stats
156W - 144L
1,490 Elo+
Party 1
Hercules
Hercules
Miragish
Hercules
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 110L
1,558 Elo+
Party 1
Da Ji
Da Ji
Nowry
Da Ji
Level 157
God Stats
5W - 3L
1,918 SR
Queue Stats
254W - 253L
1,592 Elo+
Solo
The Morrigan
The Morrigan
SammyFlanksWell
The Morrigan
Level 68
God Stats
2W - 2L
1,373 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,544 Elo+

VS

Team Averages
Level 116
1,486 SR
1,514 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
QuixoticNine
Izanami
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 66L
1,574 Elo+
Solo
Mercury
Mercury
TheAniquiler
Mercury
Level 148
God Stats
11W - 17L
1,415 SR
Queue Stats
212W - 225L
1,492 Elo+
Party 2
Sol
Sol
iAlcander
Sol
Level 112
God Stats
20W - 15L
1,515 SR
Queue Stats
266W - 271L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
怎么麻都麻不过麻辣隔壁
Kumbhakarna
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 231L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkbanal
Fenrir
14
1 / 4 / 6
9,820
446
4,169
16,533
16,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
2 / 3 / 5
10,453
475
11,756
11,715
4,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Miragish
Hercules
15
4 / 9 / 1
9,935
452
14,184
24,328
27,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Nowry
Da Ji
17
6 / 6 / 5
11,679
531
13,104
17,549
7,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SammyFlanksWell
The Morrigan
16
4 / 7 / 5
10,783
490
12,196
10,925
4,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
12 / 5 / 8
13,087
595
19,220
22,041
9,545
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
QuixoticNine
Izanami
20
5 / 1 / 5
13,307
605
8,266
10,585
4,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TheAniquiler
Mercury
20
3 / 4 / 12
13,487
613
14,895
17,916
8,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 4 / 5
13,659
621
17,410
16,461
6,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 3 / 14
12,063
548
6,479
17,668
20,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
17
Kills
28
29
Deaths
17
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
5
8
3.2
L
Fenrir
Darkbanal
Fenrir
1
4
6
1
L
Jing Wei
2
3
5
1.5
L
Hercules
Miragish
Hercules
4
9
1
0.5
L
Da Ji
Nowry
Da Ji
6
6
5
1.42
W
Izanami
QuixoticNine
Izanami
5
1
5
7.5
L
The Morrigan
SammyFlanksWell
The Morrigan
4
7
5
0.93
W
Mercury
TheAniquiler
Mercury
3
4
12
2.25
W
8
4
5
2.63
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,409
Damage
66,270
81,050
Taken
84,671
59,738
Mitigated
49,717
18,522
Healing
37,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
19,220
3,884
0
10,812
22,041
9,545
0
3,999
18,042
66,153
0
L
Fenrir
Darkbanal
Fenrir
4,169
583
0
1,911
16,533
16,333
0
9,417
7,116
0
13,705
L
Jing Wei
11,756
8,953
0
4,631
11,715
4,274
296
7,297
4,418
0
61,673
L
Hercules
Miragish
Hercules
14,184
5,410
0
8,461
24,328
27,190
628
9,953
14,375
1,142
48,925
L
Da Ji
Nowry
Da Ji
13,104
3,516
0
2,769
17,549
7,294
0
8,794
8,755
0
56,181
W
Izanami
QuixoticNine
Izanami
8,266
5,639
0
3,657
10,585
4,240
4,335
1,291
9,294
0
146,386
L
The Morrigan
SammyFlanksWell
The Morrigan
12,196
2,663
0
750
10,925
4,647
294
7,633
3,277
58,968
1,814
W
Mercury
TheAniquiler
Mercury
14,895
8,060
0
8,225
17,916
8,102
2,951
1,883
16,033
0
115,664
W
17,410
6,309
0
10,154
16,461
6,907
5,170
3,758
12,703
103,093
0
W
6,479
346
782
3,401
17,668
20,923
0
2,514
15,154
32,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,670
Gold Earned
65,603
409
Minions Killed
655
0
Camps Cleared
0
1,929,788
Distance Traveled
2,060,423
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,087
595
79
4
0
425,922
5
L
Fenrir
9,820
446
22
1
0
414,290
2
L
Jing Wei
10,453
475
126
6
0
366,621
6
L
Hercules
9,935
452
76
3
0
382,082
7
L
Da Ji
11,679
531
72
3
0
380,845
9
W
Izanami
13,307
605
195
9
0
392,690
3
L
The Morrigan
10,783
490
113
5
0
385,950
0
W
Mercury
13,487
613
172
8
0
445,184
5
W
Sol
13,659
621
163
7
0
367,659
8
W
Kumbhakarna
12,063
548
46
2
0
428,968
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role