Player Matchup

Nox
Nox
Badace97
Nox
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 56L
1,233 Elo+
Party 2
Pele
Pele
Hella Trash
Pele
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 107L
1,233 Elo+
Party 2
Fenrir
Fenrir
Scopegod5290
Fenrir
Level 60
God Stats
1W - 3L
1,248 SR
Queue Stats
191W - 189L
1,415 Elo+
Solo
Team Averages
Level 57
1,416 SR
1,294 Elo+

VS

Team Averages
Level 75
1,572 SR
1,436 Elo+
Olorun
Olorun
Bergeron376948
Olorun
Level 67
God Stats
2W - 1L
1,460 SR
Queue Stats
18W - 10L
1,417 Elo+
Party 1
Cupid
Cupid
XxR0XYQB3CxX
Cupid
Level 54
God Stats
18W - 8L
1,659 SR
Queue Stats
160W - 160L
1,480 Elo+
Party 1
Arachne
Arachne
jaslem26
Arachne
Level 105
God Stats
14W - 8L
1,596 SR
Queue Stats
42W - 49L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,401
640
3,792
3,871
1,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 1
6,243
624
3,842
6,411
2,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Fenrir
8
0 / 4 / 2
6,287
629
1,805
9,457
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
7,161
716
3,214
2,550
926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 5
6,946
695
6,011
6,228
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jaslem26
Arachne
9
4 / 0 / 2
7,129
713
4,563
6,690
2,202
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
0
6
5
L
1
3
1
0.5
L
Fenrir
0
4
2
0.25
W
2
2
5
2.25
W
Arachne
jaslem26
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
13,788
19,739
Taken
15,468
6,566
Mitigated
5,105
5,486
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,792
594
0
409
3,871
1,417
0
196
3,675
20,752
0
W
3,214
848
1,930
1,414
2,550
926
0
442
2,108
20,363
0
L
3,842
705
304
1,214
6,411
2,006
0
1,479
4,932
0
16,887
L
Fenrir
1,805
866
258
3,301
9,457
3,143
0
1,553
7,904
0
19,799
W
6,011
2,291
1,069
1,486
6,228
1,977
214
2,035
4,193
0
23,614
W
Arachne
jaslem26
Arachne
4,563
3,495
159
2,365
6,690
2,202
210
1,367
5,323
0
13,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,931
Gold Earned
21,236
123
Minions Killed
108
0
Camps Cleared
0
527,294
Distance Traveled
532,300
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,401
640
44
4
0
169,296
0
W
Olorun
7,161
716
44
4
0
169,074
1
L
Pele
6,243
624
30
3
0
178,825
0
L
Fenrir
6,287
629
49
5
0
179,173
2
W
Cupid
6,946
695
48
5
0
147,919
0
W
Arachne
7,129
713
16
2
0
215,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role