Player Matchup

Yemoja
Yemoja
Jastarn
Yemoja
Level 139
God Stats
3W - 2L
1,692 SR
Queue Stats
267W - 242L
1,634 Elo+
Solo
Kukulkan
Kukulkan
KiiNGxUnKnoWn
Kukulkan
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 136L
1,632 Elo+
Solo
Nox
Nox
Wandererchan
Nox
Level 159
God Stats
12W - 10L
1,775 SR
Queue Stats
806W - 848L
1,648 Elo+
Solo
Hou Yi
Hou Yi
Xiaomachao
Hou Yi
Level 60
God Stats
1W - 2L
1,521 SR
Queue Stats
123W - 97L
1,697 Elo+
Solo
Arachne
Arachne
pokeruss1
Arachne
Level 125
God Stats
0W - 5L
1,140 SR
Queue Stats
443W - 455L
1,644 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,651 Elo+

VS

Team Averages
Level 139
1,600 SR
1,629 Elo+
Kuzenbo
Kuzenbo
GodGivenLemon
Kuzenbo
Level 129
God Stats
4W - 2L
1,843 SR
Queue Stats
510W - 490L
1,613 Elo+
Solo
Sol
Sol
Jason0495
Sol
Level 153
God Stats
5W - 4L
1,726 SR
Queue Stats
542W - 589L
1,651 Elo+
Solo
Hou Yi
Hou Yi
Orshaball6
Hou Yi
Level 140
God Stats
1W - 7L
1,200 SR
Queue Stats
157W - 154L
1,631 Elo+
Solo
Sobek
Sobek
PotereUltimate
Sobek
Level 158
God Stats
2W - 1L
1,729 SR
Queue Stats
280W - 276L
1,584 Elo+
Solo
Chang'e
Chang'e
SwiggitySwaider
Chang'e
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 103L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jastarn
Yemoja
20
2 / 2 / 15
11,927
596
12,046
20,915
19,925
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
KiiNGxUnKnoWn
Kukulkan
20
3 / 2 / 12
13,481
674
29,942
17,033
8,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 4 / 16
13,183
659
15,595
17,305
8,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Xiaomachao
Hou Yi
19
6 / 5 / 9
12,970
649
33,738
22,268
11,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
pokeruss1
Arachne
20
7 / 5 / 10
12,885
644
13,928
23,712
19,462
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
3 / 6 / 11
12,804
640
14,339
28,074
43,374
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 3 / 11
13,502
675
25,023
22,908
10,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Orshaball6
Hou Yi
20
10 / 3 / 5
14,134
707
14,351
22,264
11,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
0 / 5 / 11
12,153
608
13,370
32,448
53,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 12
12,543
627
20,073
22,984
16,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
68
21
Kills
18
18
Deaths
23
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
6
11
1.42
W
2
3
11
2.5
L
Yemoja
Jastarn
Yemoja
2
2
15
4.75
L
Kukulkan
KiiNGxUnKnoWn
Kukulkan
3
2
12
4.5
W
Hou Yi
Orshaball6
Hou Yi
10
3
5
4.17
W
0
5
11
1.1
W
3
6
12
1.5
L
3
4
16
2.75
L
Hou Yi
Xiaomachao
Hou Yi
6
5
9
2.1
L
Arachne
pokeruss1
Arachne
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,249
Damage
87,156
101,233
Taken
128,678
67,846
Mitigated
135,345
56,483
Healing
65,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
14,339
3,303
3,916
3,211
28,074
43,374
355
8,929
19,145
25,565
972
W
25,023
3,347
1,806
8,190
22,908
10,597
3,120
13,690
9,218
80,065
0
L
Yemoja
Jastarn
Yemoja
12,046
2,791
21,577
5,856
20,915
19,925
398
14,722
6,193
25,793
0
L
Kukulkan
KiiNGxUnKnoWn
Kukulkan
29,942
1,141
4,666
1,808
17,033
8,692
513
12,825
4,208
74,523
0
W
Hou Yi
Orshaball6
Hou Yi
14,351
6,768
4,986
6,554
22,264
11,336
2,354
10,719
11,545
0
44,682
W
13,370
253
3,006
7,095
32,448
53,952
264
12,872
19,576
33,462
0
W
20,073
1,189
17,097
9,450
22,984
16,086
275
11,373
11,611
39,062
0
L
15,595
1,537
2,797
2,088
17,305
8,541
219
12,309
4,996
37,262
0
L
Hou Yi
Xiaomachao
Hou Yi
33,738
19,183
1,855
4,058
22,268
11,226
2,129
16,698
5,570
0
57,110
L
Arachne
pokeruss1
Arachne
13,928
11,295
5,204
6,574
23,712
19,462
71
15,534
8,178
0
21,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,446
Gold Earned
65,136
239
Minions Killed
297
0
Camps Cleared
0
1,809,626
Distance Traveled
1,799,127
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,804
640
35
2
0
369,552
3
W
Sol
13,502
675
108
5
0
397,228
3
L
Yemoja
11,927
596
13
1
0
364,181
2
L
Kukulkan
13,481
674
105
5
0
388,832
0
W
Hou Yi
14,134
707
73
4
0
329,676
0
W
Sobek
12,153
608
38
2
0
366,500
3
W
Chang'e
12,543
627
43
2
0
336,171
2
L
Nox
13,183
659
43
2
0
358,403
3
L
Hou Yi
12,970
649
53
3
0
302,660
6
L
Arachne
12,885
644
25
1
0
395,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role