Player Matchup

Zeus
Zeus
SSJ4NukeyDookie
Zeus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
Shdow3606
Chang'e
Level 12
God Stats
1W - 0L
1,239 SR
Queue Stats
6W - 14L
1,035 Elo+
Solo
Fenrir
Fenrir
kevin_Killer971
Fenrir
Level 14
God Stats
1W - 1L
1,369 SR
Queue Stats
11W - 18L
1,077 Elo+
Solo
Team Averages
Level 12
1,369 SR
1,204 Elo+

VS

Team Averages
Level 10
1,357 SR
1,044 Elo+
Arachne
Arachne
 
Arachne
Level 13
God Stats
0W - 2L
1,071 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
979 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 20
10,690
891
10,562
8,084
2,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Shdow3606
Chang'e
11
16 / 4 / 10
10,532
878
11,847
10,162
4,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
9 / 2 / 15
9,539
795
9,752
9,154
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 7 / 3
10,200
850
4,528
15,235
4,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
 
Jormungandr
8
1 / 15 / 0
6,906
576
5,324
15,797
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
 
Merlin
9
1 / 14 / 4
7,986
666
5,484
12,938
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
35
Kills
7
10
Deaths
36
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
3
0.93
L
Jormungandr
 
Jormungandr
1
15
0
0.07
L
Merlin
 
Merlin
1
14
4
0.21
W
10
4
20
5
W
Chang'e
Shdow3606
Chang'e
16
4
10
5.25
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
15,336
27,400
Taken
43,970
10,144
Mitigated
17,208
10,902
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,528
3,300
0
3,449
15,235
4,971
0
8,365
6,870
0
23,609
L
Jormungandr
 
Jormungandr
5,324
2,559
0
74
15,797
7,559
0
8,482
7,315
16,120
0
L
Merlin
 
Merlin
5,484
1,949
0
1,222
12,938
4,678
180
6,232
6,706
15,038
0
W
10,562
4,443
0
1,008
8,084
2,695
818
2,728
5,356
32,580
0
W
Chang'e
Shdow3606
Chang'e
11,847
2,644
2,506
4,428
10,162
4,199
494
3,993
6,169
24,871
0
W
9,752
4,957
41
2,919
9,154
3,250
952
4,087
5,067
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
25,092
112
Minions Killed
57
0
Camps Cleared
0
519,413
Distance Traveled
496,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,200
850
28
2
0
209,984
3
L
Jormungandr
6,906
576
9
1
0
157,531
0
L
Merlin
7,986
666
20
2
0
129,282
0
W
Zeus
10,690
891
64
5
0
137,468
0
W
Chang'e
10,532
878
34
3
0
173,645
3
W
Fenrir
9,539
795
14
1
0
208,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role