Player Matchup

Medusa
Medusa
Blattman4235
Medusa
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
IcyBreezy007
King Arthur
Level 39
God Stats
7W - 5L
1,735 SR
Queue Stats
79W - 108L
1,303 Elo+
Solo
Rama
Rama
jvskat1st4
Rama
Level 106
God Stats
2W - 1L
1,423 SR
Queue Stats
30W - 38L
1,262 Elo+
Solo
Team Averages
Level 69
1,553 SR
1,355 Elo+

VS

Team Averages
Level 62
1,500 SR
1,190 Elo+
Merlin
Merlin
gambit04291978
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,035 Elo+
Party 1
Neith
Neith
opieits
Neith
Level 129
God Stats
3W - 9L
1,500 SR
Queue Stats
329W - 422L
1,360 Elo+
Solo
Set
Set
spillihp9857
Set
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 38L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 6 / 7
10,937
729
10,447
10,089
2,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
IcyBreezy007
King Arthur
13
6 / 0 / 9
11,160
744
6,855
12,725
11,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 4 / 6
10,791
719
6,830
10,368
2,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 6
8,730
582
6,349
8,613
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
opieits
Neith
13
6 / 4 / 2
10,721
715
12,928
11,114
3,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

9
3 / 8 / 2
8,890
593
3,535
11,076
3,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
6
7
1.75
W
King Arthur
IcyBreezy007
King Arthur
6
0
9
10.5
L
1
6
6
0.67
W
5
4
6
2
L
Neith
opieits
Neith
6
4
2
1.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
22,812
33,182
Taken
30,803
16,059
Mitigated
11,191
6,708
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,447
5,535
270
1,221
10,089
2,048
1,316
2,275
7,814
0
30,823
W
King Arthur
IcyBreezy007
King Arthur
6,855
183
0
2,142
12,725
11,634
31
2,225
10,500
2,848
25,163
L
6,349
1,088
0
0
8,613
3,699
0
246
8,367
25,129
0
W
6,830
5,662
0
3,075
10,368
2,377
1,578
1,893
8,475
0
40,640
L
Neith
opieits
Neith
12,928
4,085
0
3,244
11,114
3,580
0
259
10,855
0
52,687
L
3,535
1,252
0
333
11,076
3,912
0
107
10,969
0
15,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,888
Gold Earned
28,341
148
Minions Killed
139
0
Camps Cleared
0
714,117
Distance Traveled
630,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,937
729
44
3
0
214,581
0
W
King Arthur
11,160
744
48
3
0
288,214
0
L
Merlin
8,730
582
36
2
0
198,616
0
W
Rama
10,791
719
56
4
0
211,322
0
L
Neith
10,721
715
78
5
0
218,722
0
L
Set
8,890
593
25
2
0
212,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role