Player Matchup

Hades
Hades
Bronze I
I La Flaga I
Hades
Bronze I
Level 103
God Stats
21W - 13L
1,677 SR
Queue Stats
327W - 378L
827 MMR
Solo
Artemis
Artemis
Bronze I
II MAD RHYNO II
Artemis
Bronze I
Level 44
God Stats
139W - 82L
1,588 SR
Queue Stats
593W - 621L
870 MMR
Solo
Bacchus
Bacchus
Bronze III
XLegacyRebornX
Bacchus
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
845 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,588 SR
847 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,585 SR
1,314 MMR
Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
DarkEmperor__
Anubis
Silver V
Level 146
God Stats
1W - 0L
1,756 SR
Queue Stats
40W - 44L
943 MMR
Solo
Thor
Thor
Bronze III
jerkass162
Thor
Bronze III
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 11 / 4
12,111
712
19,568
22,297
12,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 9 / 4
10,647
626
11,742
13,821
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 7
11,312
665
9,644
18,646
22,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
LokiZeusKukulkanPoseidonChaac

VS

Bans
HeraErlang ShenVulcanGuan YuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
10 / 3 / 13
13,272
781
12,454
21,462
22,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
9 / 6 / 7
12,578
740
14,180
13,151
5,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 3 / 12
12,373
728
13,589
14,388
9,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
26
26
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
3
13
5.5
W
9
6
7
2.08
L
8
11
4
0.91
L
2
9
4
0.44
L
2
6
7
0.92
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,954
Damage
40,223
54,764
Taken
49,001
40,720
Mitigated
36,894
12,766
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,454
3,086
0
6,935
21,462
22,121
1,523
11,206
10,256
645
37,852
W
14,180
361
260
2,915
13,151
5,535
458
7,700
5,451
35,661
0
L
19,568
1,297
1,151
5,776
22,297
12,919
534
7,254
15,043
56,456
0
L
11,742
8,445
0
2,457
13,821
4,912
724
2,684
11,137
0
39,618
L
9,644
1,522
435
2,947
18,646
22,889
72
5,131
13,515
27,739
0
W
13,589
3,600
1,392
2,829
14,388
9,238
555
10,328
4,060
0
40,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,070
Gold Earned
38,223
145
Minions Killed
146
0
Camps Cleared
0
780,865
Distance Traveled
855,760
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,272
781
58
3
0
344,324
2
W
Anubis
12,578
740
36
2
0
225,064
3
L
Hades
12,111
712
76
4
0
225,249
0
L
Artemis
10,647
626
40
2
0
261,292
1
L
Bacchus
11,312
665
29
2
0
294,324
6
W
Thor
12,373
728
52
3
0
286,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role