Player Matchup

Nox
Nox
Aleeza1
Nox
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Yemoja
Yemoja
DeadSlayerx
Yemoja
Level 158
God Stats
1W - 0L
1,269 SR
Queue Stats
68W - 49L
1,616 Elo+
Party 1
Hercules
Hercules
LaaxusBA
Hercules
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 8L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
Major Jaka
Hun Batz
Level 142
God Stats
1W - 0L
1,828 SR
Queue Stats
37W - 32L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
ZikaDoPantanal
Jing Wei
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 89L
1,476 Elo+
Solo
Team Averages
Level 125
1,563 SR
1,549 Elo+

VS

Team Averages
Level 122
1,461 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dilma171PCC
Chang'e
Level 149
God Stats
6W - 7L
1,305 SR
Queue Stats
512W - 530L
1,529 Elo+
Solo
Thoth
Thoth
ElManco115
Thoth
Level 146
God Stats
5W - 2L
1,515 SR
Queue Stats
111W - 68L
1,453 Elo+
Party 2
Raijin
Raijin
Hanzufuri
Raijin
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
188W - 166L
1,479 Elo+
Party 2
Medusa
Medusa
IZINTC
Medusa
Level 54
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
5 / 2 / 19
14,445
722
14,989
15,631
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
6 / 3 / 16
15,101
755
12,620
22,848
23,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LaaxusBA
Hercules
20
6 / 3 / 15
13,239
662
23,011
41,067
50,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Major Jaka
Hun Batz
19
7 / 6 / 13
12,724
636
20,199
19,697
8,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
19
3 / 6 / 13
12,401
620
15,765
18,683
7,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
2 / 8 / 9
11,971
599
8,588
23,348
9,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Dilma171PCC
Chang'e
20
3 / 4 / 14
12,972
649
16,920
20,950
13,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
20
9 / 4 / 8
14,285
714
39,429
18,878
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Raijin
Hanzufuri
Raijin
16
4 / 6 / 5
11,423
571
6,451
13,681
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
IZINTC
Medusa
20
2 / 5 / 11
12,697
635
25,428
20,178
9,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
27
Kills
20
20
Deaths
27
76
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
8
9
0.81
W
Nox
5
2
19
7.25
W
Yemoja
6
3
16
4.67
L
Chang'e
Dilma171PCC
Chang'e
3
4
14
2.5
L
Thoth
9
4
8
3.25
L
Raijin
Hanzufuri
Raijin
4
6
5
1.08
L
Medusa
IZINTC
Medusa
2
5
11
1.5
W
Hercules
LaaxusBA
Hercules
6
3
15
4.5
W
Hun Batz
Major Jaka
Hun Batz
7
6
13
2.25
W
Jing Wei
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,584
Damage
96,816
117,926
Taken
97,035
97,881
Mitigated
46,039
66,518
Healing
46,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,588
6,605
1,022
1,857
23,348
9,682
620
8,227
15,121
0
19,769
W
Nox
14,989
466
3,338
1,891
15,631
7,893
2,457
6,508
9,123
63,172
0
W
Yemoja
12,620
2,628
27,412
7,931
22,848
23,320
1,075
14,479
8,369
23,059
0
L
Chang'e
Dilma171PCC
Chang'e
16,920
644
20,228
10,545
20,950
13,216
416
6,924
14,026
31,222
0
L
Thoth
39,429
1,326
2,423
2,146
18,878
8,351
1,114
5,840
13,038
68,722
0
L
Raijin
Hanzufuri
Raijin
6,451
271
907
881
13,681
5,285
0
1,897
11,784
16,247
0
L
Medusa
IZINTC
Medusa
25,428
10,373
3,336
3,127
20,178
9,505
1,674
6,116
14,062
0
55,835
W
Hercules
LaaxusBA
Hercules
23,011
3,527
2,569
15,474
41,067
50,079
141
18,441
22,626
1,423
26,477
W
Hun Batz
Major Jaka
Hun Batz
20,199
2,711
2,073
1,266
19,697
8,670
0
12,687
6,718
0
34,366
W
Jing Wei
15,765
9,740
3,107
1,457
18,683
7,919
1,851
10,685
7,998
0
44,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,910
Gold Earned
63,348
196
Minions Killed
207
0
Camps Cleared
0
1,766,013
Distance Traveled
1,637,500
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,971
599
29
1
0
278,438
0
W
Nox
14,445
722
89
4
0
333,282
3
W
Yemoja
15,101
755
17
1
0
353,191
0
L
Chang'e
12,972
649
39
2
0
411,082
3
L
Thoth
14,285
714
62
3
0
361,895
1
L
Raijin
11,423
571
19
1
0
210,277
0
L
Medusa
12,697
635
58
3
0
375,808
0
W
Hercules
13,239
662
12
1
0
415,819
0
W
Hun Batz
12,724
636
14
1
0
317,407
0
W
Jing Wei
12,401
620
64
3
0
346,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role