Player Matchup

Izanami
Izanami
Dankegg farts
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,761 Elo+
Party 2
Janus
Janus
Fiz Carry
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,498 Elo+
Party 2
Cerberus
Cerberus
lxGhostxI
Cerberus
Level 107
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Team Averages
Level 40
1,553 SR
1,586 Elo+

VS

Team Averages
Level 16
1,454 SR
1,674 Elo+
Anhur
Anhur
Gwarr
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 1
Ymir
Ymir
Jaeg Man1494
Ymir
Level 16
God Stats
1W - 1L
1,363 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
Jaemengaar
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 8 / 5
10,430
695
9,296
13,877
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Fiz Carry
Janus
13
4 / 6 / 5
10,678
712
9,313
10,787
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lxGhostxI
Cerberus
11
5 / 9 / 4
10,362
691
7,617
18,364
11,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gwarr
Anhur
16
12 / 4 / 5
13,108
874
17,278
13,215
7,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 4 / 13
11,358
757
7,992
16,276
8,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Jaemengaar
Cabrakan
13
6 / 4 / 11
11,500
767
10,183
12,833
7,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
23
23
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
8
5
0.69
L
Janus
Fiz Carry
Janus
4
6
5
1.08
W
Anhur
Gwarr
Anhur
12
4
5
3.63
W
5
4
13
2.88
W
Cabrakan
Jaemengaar
Cabrakan
6
4
11
2.88
L
Cerberus
lxGhostxI
Cerberus
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
35,453
43,028
Taken
42,324
18,749
Mitigated
22,886
4,480
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,296
4,208
0
927
13,877
4,151
0
7,925
5,952
0
27,325
L
Janus
Fiz Carry
Janus
9,313
702
0
740
10,787
2,627
0
3,549
7,238
44,878
0
W
Anhur
Gwarr
Anhur
17,278
10,933
0
2,193
13,215
7,084
2,229
6,864
6,351
0
68,382
W
7,992
1,409
0
2,325
16,276
8,662
171
5,453
10,823
26,171
0
W
Cabrakan
Jaemengaar
Cabrakan
10,183
1,475
0
2,250
12,833
7,140
0
5,167
7,666
39,933
0
L
Cerberus
lxGhostxI
Cerberus
7,617
587
0
2,813
18,364
11,971
0
6,721
11,643
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
35,966
140
Minions Killed
197
0
Camps Cleared
0
738,644
Distance Traveled
771,528
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,430
695
42
3
0
238,658
3
L
Janus
10,678
712
72
5
0
255,316
6
W
Anhur
13,108
874
121
8
0
211,958
1
W
Ymir
11,358
757
29
2
0
258,539
7
W
Cabrakan
11,500
767
47
3
0
301,031
4
L
Cerberus
10,362
691
26
2
0
244,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role