Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ORICOLECOS
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,439 Elo+
Party 1
Merlin
Merlin
WhoSmokedMyReefa
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,439 Elo+
Party 1
Nox
Nox
oskarlpz__
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,476 Elo+

VS

Team Averages
Level 103
1,495 SR
1,432 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
LucienMstar
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 175L
1,363 Elo+
Party 3
Medusa
Medusa
tjfalk
Medusa
Level 153
God Stats
3W - 10L
1,429 SR
Queue Stats
852W - 882L
1,359 Elo+
Party 3
Bacchus
Bacchus
xDr IcEBooMx
Bacchus
Level 87
God Stats
10W - 4L
1,548 SR
Queue Stats
659W - 692L
1,458 Elo+
Party 2
Skadi
Skadi
xDr_IcEKuShx
Skadi
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
468W - 447L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 2
6,362
909
882
4,209
1,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
6
0 / 5 / 2
5,198
743
0
4,014
1,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ORICOLECOS
Ao Kuang
10
1 / 10 / 3
6,006
858
2,002
10,330
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 3
7,512
1,073
4,489
8,253
2,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 9 / 4
5,862
837
2,467
9,051
3,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 0 / 18
8,035
1,148
6,199
4,579
2,707
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 1 / 14
8,358
1,194
6,991
4,520
2,201
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Medusa
tjfalk
Medusa
13
7 / 2 / 12
8,361
1,194
7,028
6,774
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
xDr IcEBooMx
Bacchus
12
5 / 3 / 12
7,841
1,120
2,568
8,063
6,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 2 / 10
8,141
1,163
5,889
6,084
2,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
5
Kills
33
34
Deaths
8
14
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
L
Mercury
 
Mercury
0
5
2
0.2
W
Odin
 
Odin
5
0
18
14
W
9
1
14
16
L
Ao Kuang
ORICOLECOS
Ao Kuang
1
10
3
0.25
L
3
6
3
0.75
L
0
9
4
0.22
W
Medusa
tjfalk
Medusa
7
2
12
6.5
W
Bacchus
xDr IcEBooMx
Bacchus
5
3
12
3.67
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,840
Damage
28,675
35,857
Taken
30,020
11,203
Mitigated
16,324
2,556
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
882
33
0
254
4,209
1,039
0
208
4,001
6,020
0
L
Mercury
 
Mercury
0
0
0
0
4,014
1,052
0
0
4,014
0
0
W
Odin
 
Odin
6,199
737
1,968
1,339
4,579
2,707
708
1,222
3,357
0
15,063
W
6,991
4,880
1,075
770
4,520
2,201
1,024
1,313
3,207
0
12,519
L
Ao Kuang
ORICOLECOS
Ao Kuang
2,002
404
0
370
10,330
2,954
0
835
9,495
3,534
0
L
4,489
461
0
1,849
8,253
2,910
0
751
7,502
17,225
0
L
2,467
210
0
83
9,051
3,248
0
774
8,277
4,396
0
W
Medusa
tjfalk
Medusa
7,028
3,950
675
1,536
6,774
2,440
1,828
2,026
4,748
0
14,837
W
Bacchus
xDr IcEBooMx
Bacchus
2,568
169
1,678
639
8,063
6,822
374
1,887
6,176
6,918
0
W
5,889
1,893
684
1,622
6,084
2,154
1,423
3,392
2,692
0
12,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
40,736
27
Minions Killed
65
0
Camps Cleared
0
428,773
Distance Traveled
676,338
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,362
909
7
1
0
87,988
0
L
Mercury
5,198
743
0
0
0
28,235
1
W
Odin
8,035
1,148
8
1
0
157,420
2
W
Rama
8,358
1,194
10
1
0
128,847
0
L
Ao Kuang
6,006
858
1
0
0
96,459
0
L
Merlin
7,512
1,073
15
2
0
101,365
0
L
Nox
5,862
837
4
1
0
114,726
0
W
Medusa
8,361
1,194
19
3
0
133,545
0
W
Bacchus
7,841
1,120
12
2
0
136,675
0
W
Skadi
8,141
1,163
16
2
0
119,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role