Player Matchup

Ravana
Ravana
Debonated
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,420 Elo+
Solo
Jing Wei
Jing Wei
JavadHatam
Jing Wei
Level 14
God Stats
4W - 1L
1,687 SR
Queue Stats
47W - 49L
1,351 Elo+
Solo
King Arthur
King Arthur
Klondike Bar303
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
TReternalspirit
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,663 Elo+
Party 2
Discordia
Discordia
isra14
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,520 Elo+

VS

Team Averages
Level 11
1,442 SR
1,348 Elo+
Cernunnos
Cernunnos
Carlichcovich
Cernunnos
Level 15
God Stats
4W - 5L
1,231 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo
Loki
Loki
KateShivaaaaay
Loki
Level 7
God Stats
2W - 4L
1,509 SR
Queue Stats
2W - 7L
1,468 Elo+
Solo
Aphrodite
Aphrodite
MadowShrod
Aphrodite
Level 10
God Stats
7W - 4L
1,471 SR
Queue Stats
21W - 17L
1,397 Elo+
Party 1
Cerberus
Cerberus
Slipshade
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
thefirstxeno
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Debonated
Ravana
20
8 / 4 / 9
15,256
954
10,972
9,595
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
JavadHatam
Jing Wei
20
3 / 6 / 18
15,386
962
20,458
22,237
9,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Klondike Bar303
King Arthur
20
7 / 7 / 22
16,378
1,024
40,109
44,033
20,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TReternalspirit
Baron Samedi
20
13 / 1 / 15
17,181
1,074
34,221
23,261
9,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
isra14
Discordia
20
10 / 8 / 18
17,301
1,081
41,705
23,117
7,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Carlichcovich
Cernunnos
20
3 / 10 / 18
15,294
956
18,826
36,814
13,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 11 / 10
15,020
939
13,341
30,996
12,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Aphrodite
MadowShrod
Aphrodite
20
4 / 4 / 17
15,102
944
17,301
17,518
12,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Slipshade
Cerberus
20
4 / 9 / 19
15,394
962
32,106
45,322
63,288
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
thefirstxeno
Kukulkan
20
9 / 7 / 10
15,974
998
32,471
21,329
7,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
100
41
Kills
26
26
Deaths
41
82
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Carlichcovich
Cernunnos
3
10
18
1.2
W
Ravana
Debonated
Ravana
8
4
9
3.13
W
Jing Wei
JavadHatam
Jing Wei
3
6
18
2
L
6
11
10
1
W
King Arthur
Klondike Bar303
King Arthur
7
7
22
2.57
L
Aphrodite
MadowShrod
Aphrodite
4
4
17
3.13
L
Cerberus
Slipshade
Cerberus
4
9
19
1.5
W
Baron Samedi
TReternalspirit
Baron Samedi
13
1
15
20.5
W
Discordia
isra14
Discordia
10
8
18
2.38
L
Kukulkan
thefirstxeno
Kukulkan
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,465
Damage
114,045
122,243
Taken
151,979
51,108
Mitigated
108,645
24,168
Healing
49,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Carlichcovich
Cernunnos
18,826
12,654
0
7,145
36,814
13,101
0
20,876
15,938
0
67,189
W
Ravana
Debonated
Ravana
10,972
4,314
0
1,281
9,595
4,608
0
5,224
4,371
0
17,175
W
Jing Wei
JavadHatam
Jing Wei
20,458
10,616
0
0
22,237
9,743
0
14,282
7,955
0
44,582
L
13,341
4,599
0
361
30,996
12,259
0
15,710
15,112
0
31,611
W
King Arthur
Klondike Bar303
King Arthur
40,109
3,876
0
7,106
44,033
20,299
0
29,857
14,176
0
81,393
L
Aphrodite
MadowShrod
Aphrodite
17,301
1,051
19,463
8,654
17,518
12,268
0
6,442
11,076
34,420
0
L
Cerberus
Slipshade
Cerberus
32,106
2,184
1,282
11,039
45,322
63,288
0
20,066
25,128
45,774
0
W
Baron Samedi
TReternalspirit
Baron Samedi
34,221
5,007
5,903
6,716
23,261
9,117
0
18,045
5,216
52,093
0
W
Discordia
isra14
Discordia
41,705
3,576
464
2,698
23,117
7,341
0
14,470
8,647
66,475
0
L
Kukulkan
thefirstxeno
Kukulkan
32,471
2,814
0
1,068
21,329
7,729
0
12,832
8,497
59,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,502
Gold Earned
76,784
269
Minions Killed
317
10
Camps Cleared
3
1,295,031
Distance Traveled
1,444,095
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,294
956
127
8
0
241,804
0
W
Ravana
15,256
954
17
1
1
152,117
1
W
Jing Wei
15,386
962
55
3
7
289,471
1
L
Loki
15,020
939
33
2
1
295,452
2
W
King Arthur
16,378
1,024
103
6
1
316,038
4
L
Aphrodite
15,102
944
43
3
1
308,464
0
L
Cerberus
15,394
962
38
2
1
310,262
0
W
Baron Samedi
17,181
1,074
43
3
1
264,253
3
W
Discordia
17,301
1,081
51
3
0
273,152
0
L
Kukulkan
15,974
998
76
5
0
288,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role