Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 5L
1,261 SR
Queue Stats
34W - 134L
885 Elo+
Solo
Neith
Neith
Baruch_Ata
Neith
Level 18
God Stats
52W - 32L
1,482 SR
Queue Stats
52W - 33L
1,270 Elo+
Solo
Medusa
Medusa
Mad-_-Hatttr
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,151 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,102 Elo+

VS

Team Averages
Level 19
1,500 SR
1,339 Elo+
King Arthur
King Arthur
 
King Arthur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 95L
1,018 Elo+
Party 1
Neith
Neith
Fireman709
Neith
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 7 / 8
12,010
572
2,680
13,576
2,964
Neith
10
2 / 0 / 5
10,813
515
4,026
3,777
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
18
18 / 6 / 5
16,304
776
28,824
27,072
12,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 4
10,823
515
4,093
13,062
17,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
 
Chronos
15
5 / 6 / 6
13,700
652
11,003
16,179
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
8 / 12 / 5
14,284
680
18,426
15,273
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
23
Kills
13
13
Deaths
24
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
8
1
W
King Arthur
 
King Arthur
0
6
4
0.33
W
Chronos
 
Chronos
5
6
6
1.33
L
Neith
2
0
5
4.5
W
Neith
8
12
5
0.88
L
Medusa
18
6
5
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
33,522
44,425
Taken
44,514
16,125
Mitigated
27,896
15,289
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,680
672
0
0
13,576
2,964
140
2,146
11,430
0
5,870
W
King Arthur
 
King Arthur
4,093
626
0
1,615
13,062
17,702
0
0
13,062
0
23,778
W
Chronos
 
Chronos
11,003
4,179
0
3,028
16,179
4,896
1,194
40
16,139
44,880
0
L
Neith
4,026
2,092
0
1,302
3,777
962
87
1,674
2,103
0
17,293
W
Neith
18,426
13,237
0
485
15,273
5,298
1,619
0
15,273
0
45,112
L
Medusa
28,824
19,234
0
13,987
27,072
12,199
1,001
7,231
19,841
0
100,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
38,807
166
Minions Killed
145
0
Camps Cleared
0
721,702
Distance Traveled
842,402
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,010
572
9
0
0
260,486
0
W
King Arthur
10,823
515
25
1
0
290,654
3
W
Chronos
13,700
652
77
4
0
314,096
1
L
Neith
10,813
515
33
2
0
164,124
1
W
Neith
14,284
680
43
2
0
237,652
1
L
Medusa
16,304
776
124
6
0
297,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role