Player Matchup

Heimdallr
Heimdallr
Argheim
Heimdallr
Level 22
God Stats
6W - 4L
1,605 SR
Queue Stats
22W - 12L
1,183 Elo+
Solo
Fenrir
Fenrir
Carlevix
Fenrir
Level 27
God Stats
55W - 39L
1,604 SR
Queue Stats
83W - 64L
1,496 Elo+
Solo
Bellona
Bellona
SalesJamin
Bellona
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Hel
Hel
UmBongoBongo
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,402 Elo+
Solo
Chernobog
Chernobog
tuskadeamonkilla
Chernobog
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 83L
1,453 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,407 Elo+

VS

Team Averages
Level 22
1,466 SR
1,373 Elo+
Horus
Horus
Amphibius
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,344 Elo+
Party 1
Bakasura
Bakasura
CopaculZeu
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 1
Poseidon
Poseidon
FlyAmBeenseien
Poseidon
Level 24
God Stats
10W - 5L
1,450 SR
Queue Stats
14W - 13L
1,367 Elo+
Solo
Arachne
Arachne
GospelOfMyHeart
Arachne
Level 15
God Stats
1W - 2L
1,381 SR
Queue Stats
6W - 3L
1,560 Elo+
Solo
Bacchus
Bacchus
LiveOrLive
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Argheim
Heimdallr
19
6 / 5 / 5
14,127
589
22,603
15,501
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Carlevix
Fenrir
20
11 / 3 / 6
15,266
636
16,303
18,047
8,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SalesJamin
Bellona
16
2 / 9 / 9
11,974
499
8,640
22,246
22,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 0 / 9
12,952
540
6,819
11,160
5,451
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
19
10 / 7 / 8
14,342
598
21,773
19,721
9,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amphibius
Horus
17
5 / 7 / 6
10,435
435
5,459
22,678
17,654
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
CopaculZeu
Bakasura
10
0 / 6 / 3
7,263
303
1,642
11,137
3,703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poseidon
16
6 / 6 / 8
10,471
436
19,429
14,565
5,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 4
11,317
472
11,980
18,393
8,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LiveOrLive
Bacchus
17
6 / 6 / 8
11,992
500
13,182
25,887
28,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
31
Kills
24
24
Deaths
31
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
Amphibius
Horus
5
7
6
1.14
W
Heimdallr
Argheim
Heimdallr
6
5
5
1.7
W
Fenrir
Carlevix
Fenrir
11
3
6
4.67
L
Bakasura
CopaculZeu
Bakasura
0
6
3
0.25
L
Poseidon
6
6
8
1.67
L
7
6
4
1.5
L
Bacchus
LiveOrLive
Bacchus
6
6
8
1.67
W
Bellona
SalesJamin
Bellona
2
9
9
0.72
W
2
0
9
6.5
W
Chernobog
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,138
Damage
51,692
86,675
Taken
92,660
52,934
Mitigated
63,684
40,875
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Amphibius
Horus
5,459
2,483
1,048
2,708
22,678
17,654
0
2,317
20,359
0
29,365
W
Heimdallr
Argheim
Heimdallr
22,603
11,791
0
2,426
15,501
7,574
7,980
3,793
11,680
0
115,574
W
Fenrir
Carlevix
Fenrir
16,303
4,418
0
6,501
18,047
8,774
43
6,711
11,283
0
113,078
L
Bakasura
CopaculZeu
Bakasura
1,642
1,291
0
2,284
11,137
3,703
62
0
11,137
0
7,116
L
Poseidon
19,429
1,665
0
3,154
14,565
5,135
70
533
14,032
78,058
0
L
11,980
8,494
0
1,457
18,393
8,412
0
2,201
16,192
0
44,987
L
Bacchus
LiveOrLive
Bacchus
13,182
2,177
357
4,771
25,887
28,780
0
1,768
24,119
42,843
0
W
Bellona
SalesJamin
Bellona
8,640
2,876
0
5,300
22,246
22,061
539
7,900
14,346
0
61,518
W
6,819
1,164
13,277
7,785
11,160
5,451
934
5,749
5,411
40,200
0
W
Chernobog
21,773
13,669
0
5,586
19,721
9,074
4,040
11,398
8,323
0
98,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,661
Gold Earned
51,478
603
Minions Killed
268
0
Camps Cleared
0
2,111,437
Distance Traveled
2,251,161
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,435
435
43
2
0
452,968
3
W
Heimdallr
14,127
589
173
7
0
388,068
0
W
Fenrir
15,266
636
164
7
0
527,108
2
L
Bakasura
7,263
303
24
1
0
261,883
5
L
Poseidon
10,471
436
93
4
0
504,810
5
L
Arachne
11,317
472
66
3
0
531,596
5
L
Bacchus
11,992
500
42
2
0
499,904
4
W
Bellona
11,974
499
73
3
0
361,831
1
W
Hel
12,952
540
51
2
0
435,959
0
W
Chernobog
14,342
598
142
6
0
398,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role