Player Matchup

Izanami
Izanami
HugeMedicine
Izanami
Level 99
God Stats
17W - 10L
1,745 SR
Queue Stats
107W - 86L
1,586 Elo+
Solo
Scylla
Scylla
I Clap Cheeks I
Scylla
Level 100
God Stats
3W - 1L
1,540 SR
Queue Stats
25W - 17L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
LambofBob
Xing Tian
Level 141
God Stats
22W - 13L
1,749 SR
Queue Stats
170W - 148L
1,580 Elo+
Solo
Fenrir
Fenrir
Windboy12
Fenrir
Level 120
God Stats
22W - 19L
1,364 SR
Queue Stats
467W - 458L
1,563 Elo+
Solo
Hercules
Hercules
Yaldson
Hercules
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 58L
1,710 Elo+
Party 1
Team Averages
Level 109
1,580 SR
1,603 Elo+

VS

Team Averages
Level 129
1,693 SR
1,569 Elo+
Cupid
Cupid
Mr BLACK Ops654
Cupid
Level 147
God Stats
13W - 10L
1,770 SR
Queue Stats
432W - 401L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
daniboy1
Baron Samedi
Level 129
God Stats
12W - 7L
1,655 SR
Queue Stats
252W - 228L
1,574 Elo+
Party 2
Osiris
Osiris
danielaalc
Osiris
Level 120
God Stats
9W - 3L
1,723 SR
Queue Stats
391W - 358L
1,576 Elo+
Party 2
Ares
Ares
herling_jav
Ares
Level 147
God Stats
6W - 6L
1,627 SR
Queue Stats
383W - 361L
1,546 Elo+
Party 2
Arachne
Arachne
hydrofang1
Arachne
Level 104
God Stats
14W - 6L
1,691 SR
Queue Stats
231W - 199L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HugeMedicine
Izanami
17
6 / 9 / 6
11,638
506
15,467
16,795
6,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 5
13,612
592
15,559
13,468
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LambofBob
Xing Tian
16
4 / 6 / 8
11,228
488
13,965
26,830
32,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Windboy12
Fenrir
14
2 / 8 / 3
9,495
413
8,083
16,368
6,579
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Yaldson
Hercules
16
1 / 5 / 3
9,310
405
11,360
24,173
30,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 10
13,417
583
12,424
16,767
6,703
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
daniboy1
Baron Samedi
20
7 / 4 / 19
13,926
605
24,424
19,562
9,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
danielaalc
Osiris
20
5 / 1 / 6
13,653
594
18,558
20,445
30,988
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 7 / 13
12,419
540
9,768
18,486
17,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
hydrofang1
Arachne
20
12 / 3 / 9
14,910
648
16,694
20,326
9,801
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
18
Kills
36
36
Deaths
18
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
HugeMedicine
Izanami
6
9
6
1
L
5
8
5
0.94
L
Xing Tian
LambofBob
Xing Tian
4
6
8
1.33
W
9
3
10
4.67
L
Fenrir
Windboy12
Fenrir
2
8
3
0.44
L
Hercules
Yaldson
Hercules
1
5
3
0.5
W
Baron Samedi
daniboy1
Baron Samedi
7
4
19
4.13
W
Osiris
danielaalc
Osiris
5
1
6
8
W
3
7
13
1.36
W
Arachne
hydrofang1
Arachne
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,434
Damage
81,868
97,634
Taken
95,586
80,879
Mitigated
74,588
17,802
Healing
43,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HugeMedicine
Izanami
15,467
10,605
0
3,208
16,795
6,083
0
6,649
10,146
0
67,760
L
15,559
271
0
180
13,468
5,282
0
7,318
6,150
108,175
0
L
Xing Tian
LambofBob
Xing Tian
13,965
1,165
0
745
26,830
32,088
0
9,369
17,461
34,233
0
W
12,424
8,656
1,775
7,520
16,767
6,703
7,609
7,422
9,345
0
90,275
L
Fenrir
Windboy12
Fenrir
8,083
2,399
0
3,629
16,368
6,579
0
4,109
12,259
0
50,284
L
Hercules
Yaldson
Hercules
11,360
3,823
0
10,040
24,173
30,847
0
6,747
17,426
0
45,504
W
Baron Samedi
daniboy1
Baron Samedi
24,424
933
3,683
9,121
19,562
9,849
1,264
7,301
12,261
91,451
0
W
Osiris
danielaalc
Osiris
18,558
5,915
0
7,684
20,445
30,988
1,571
4,628
15,817
0
89,814
W
9,768
364
0
2,086
18,486
17,247
42
6,152
12,334
31,695
0
W
Arachne
hydrofang1
Arachne
16,694
12,661
0
11,872
20,326
9,801
26
4,021
16,305
0
111,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,283
Gold Earned
68,325
500
Minions Killed
592
0
Camps Cleared
0
1,815,181
Distance Traveled
2,075,486
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,638
506
139
6
0
342,852
5
L
Scylla
13,612
592
185
8
0
399,944
1
L
Xing Tian
11,228
488
22
1
0
383,463
4
W
Cupid
13,417
583
136
6
0
406,152
0
L
Fenrir
9,495
413
87
4
0
312,847
4
L
Hercules
9,310
405
67
3
0
376,075
2
W
Baron Samedi
13,926
605
143
6
0
367,644
4
W
Osiris
13,653
594
114
5
0
436,769
4
W
Ares
12,419
540
34
1
0
391,596
2
W
Arachne
14,910
648
165
7
0
473,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role