Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Shiriarukira_1
Fenrir
Level 144
God Stats
37W - 53L
1,371 SR
Queue Stats
675W - 767L
1,423 Elo+
Solo
Ra
Ra
greenduck92
Ra
Level 126
God Stats
12W - 6L
1,500 SR
Queue Stats
475W - 463L
1,412 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,445 Elo+

VS

Team Averages
Level 92
1,611 SR
1,408 Elo+
Bacchus
Bacchus
 
Bacchus
Level 12
God Stats
1W - 1L
1,814 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
frankmok
Anhur
Level 104
God Stats
8W - 12L
1,520 SR
Queue Stats
66W - 113L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 7
6,336
792
4,628
6,782
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
6 / 2 / 2
7,437
930
2,548
4,493
1,560
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 5
6,564
821
4,354
4,401
1,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 4
5,491
686
2,250
8,165
5,109
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
 
Cabrakan
10
3 / 0 / 2
7,075
884
2,056
2,161
1,472
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
frankmok
Anhur
7
1 / 5 / 4
5,880
735
2,416
5,751
1,428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
4
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
7
1.17
L
Bacchus
 
Bacchus
0
3
4
0.67
L
Cabrakan
 
Cabrakan
3
0
2
4
W
6
2
2
3.5
L
Anhur
frankmok
Anhur
1
5
4
0.6
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
6,722
15,676
Taken
16,077
4,769
Mitigated
8,009
5,593
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,628
3,320
0
1,103
6,782
1,783
1,753
1,355
5,427
0
28,499
L
Bacchus
 
Bacchus
2,250
155
246
693
8,165
5,109
0
2,707
5,458
6,023
0
L
Cabrakan
 
Cabrakan
2,056
132
0
341
2,161
1,472
0
29
2,132
16,821
0
W
2,548
904
0
1,169
4,493
1,560
0
1,643
2,850
0
20,936
L
Anhur
frankmok
Anhur
2,416
610
123
323
5,751
1,428
0
1,642
4,109
0
13,733
W
4,354
982
1,330
1,991
4,401
1,426
355
1,983
2,418
20,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,337
Gold Earned
18,446
124
Minions Killed
60
0
Camps Cleared
0
463,351
Distance Traveled
385,361
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,336
792
55
7
0
137,607
3
L
Bacchus
5,491
686
5
1
0
114,823
3
L
Cabrakan
7,075
884
27
3
0
142,758
4
W
Fenrir
7,437
930
34
4
0
155,148
3
L
Anhur
5,880
735
28
4
0
127,780
0
W
Ra
6,564
821
35
4
0
170,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role