Player Matchup

Discordia
Discordia
Gandyxboi
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 2
Neith
Neith
Henrynorka
Neith
Level 33
God Stats
13W - 17L
1,535 SR
Queue Stats
111W - 124L
1,441 Elo+
Party 3
Horus
Horus
Jashper
Horus
Level 106
God Stats
12W - 7L
1,498 SR
Queue Stats
112W - 90L
1,448 Elo+
Party 3
Hun Batz
Hun Batz
Mistguun
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 265L
1,603 Elo+
Party 3
Zhong Kui
Zhong Kui
donJ0hn
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 2
Team Averages
Level 62
1,507 SR
1,379 Elo+

VS

Team Averages
Level 99
1,483 SR
1,505 Elo+
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AaronSketch
Janus
Level 129
God Stats
30W - 34L
1,532 SR
Queue Stats
109W - 130L
1,509 Elo+
Party 4
Baron Samedi
Baron Samedi
KL1TZ
Baron Samedi
Level 29
God Stats
2W - 4L
1,393 SR
Queue Stats
72W - 58L
1,492 Elo+
Party 1
Neith
Neith
Shadiclink
Neith
Level 129
God Stats
0W - 5L
1,178 SR
Queue Stats
160W - 167L
1,565 Elo+
Party 4
Bellona
Bellona
zedring
Bellona
Level 67
God Stats
0W - 1L
1,814 SR
Queue Stats
59W - 61L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gandyxboi
Discordia
14
1 / 2 / 6
8,710
544
5,230
7,610
2,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
6 / 1 / 3
7,908
494
7,120
7,900
2,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Jashper
Horus
12
3 / 3 / 8
7,900
494
8,257
10,091
6,663
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Mistguun
Hun Batz
16
14 / 0 / 2
10,658
666
10,128
8,446
3,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
donJ0hn
Zhong Kui
12
2 / 5 / 3
7,674
480
9,684
12,200
11,006
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 6 / 3
8,867
554
9,528
11,582
4,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 3
7,529
471
2,657
5,937
1,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
KL1TZ
Baron Samedi
10
2 / 7 / 0
6,491
406
6,804
11,306
8,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
11
0 / 6 / 4
7,024
439
6,351
8,819
1,923
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zedring
Bellona
15
4 / 3 / 2
8,882
555
9,351
12,195
11,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
26
Kills
11
11
Deaths
26
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
6
3
1.08
L
0
4
3
0.38
W
Discordia
Gandyxboi
Discordia
1
2
6
2
W
Neith
6
1
3
7.5
W
Horus
Jashper
Horus
3
3
8
2.33
L
Baron Samedi
KL1TZ
Baron Samedi
2
7
0
0.29
W
Hun Batz
Mistguun
Hun Batz
14
0
2
15
L
Neith
0
6
4
0.33
W
Zhong Kui
donJ0hn
Zhong Kui
2
5
3
0.7
L
Bellona
zedring
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
34,691
46,247
Taken
49,839
25,403
Mitigated
28,544
17,952
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,528
950
0
3,023
11,582
4,690
0
2,947
8,635
0
48,772
L
2,657
215
0
298
5,937
1,709
0
2,859
3,078
40,279
0
W
Discordia
Gandyxboi
Discordia
5,230
1,015
0
1,742
7,610
2,123
177
1,458
6,152
57,343
0
W
Neith
7,120
3,257
0
3,207
7,900
2,461
0
2,074
5,826
0
36,712
W
Horus
Jashper
Horus
8,257
2,882
1,457
2,983
10,091
6,663
0
3,820
6,271
9,712
18,517
L
Baron Samedi
KL1TZ
Baron Samedi
6,804
781
773
2,297
11,306
8,819
313
1,903
9,403
28,243
0
W
Hun Batz
Mistguun
Hun Batz
10,128
3,894
0
3,402
8,446
3,150
0
1,801
6,645
0
76,396
L
Neith
6,351
2,850
0
1,518
8,819
1,923
548
845
7,974
0
38,445
W
Zhong Kui
donJ0hn
Zhong Kui
9,684
2,028
0
5,161
12,200
11,006
328
308
11,892
41,449
0
L
Bellona
zedring
Bellona
9,351
3,583
114
4,853
12,195
11,403
835
8,935
3,260
0
51,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
38,793
419
Minions Killed
369
0
Camps Cleared
0
1,412,413
Distance Traveled
1,378,826
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,867
554
77
5
0
274,915
8
L
Janus
7,529
471
79
5
0
288,850
0
W
Discordia
8,710
544
120
8
0
258,564
0
W
Neith
7,908
494
68
4
0
268,152
3
W
Horus
7,900
494
30
2
0
287,552
4
L
Baron Samedi
6,491
406
34
2
0
241,709
4
W
Hun Batz
10,658
666
117
7
0
349,225
1
L
Neith
7,024
439
75
5
0
275,335
6
W
Zhong Kui
7,674
480
84
5
0
248,920
1
L
Bellona
8,882
555
104
7
0
298,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role