Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brolith
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,595 Elo+
Solo
Chaac
Chaac
Oski12383
Chaac
Level 128
God Stats
3W - 3L
1,454 SR
Queue Stats
65W - 73L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Pertubator
Hou Yi
Level 156
God Stats
3W - 2L
1,250 SR
Queue Stats
61W - 47L
1,584 Elo+
Solo
Team Averages
Level 133
1,441 SR
1,554 Elo+

VS

Team Averages
Level 110
1,538 SR
1,520 Elo+
Ganesha
Ganesha
Mochiino
Ganesha
Level 127
God Stats
3W - 3L
1,922 SR
Queue Stats
234W - 207L
1,615 Elo+
Solo
Nemesis
Nemesis
Pholar
Nemesis
Level 159
God Stats
3W - 2L
1,298 SR
Queue Stats
255W - 236L
1,618 Elo+
Solo
Mulan
Mulan
Toine1203
Mulan
Level 119
God Stats
10W - 11L
1,461 SR
Queue Stats
100W - 124L
1,553 Elo+
Solo
Izanami
Izanami
r1val
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,256 Elo+
Solo
Merlin
Merlin
zhyralof
Merlin
Level 87
God Stats
0W - 1L
1,511 SR
Queue Stats
29W - 34L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
9 / 4 / 5
15,463
619
23,552
24,010
11,224
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
 
Baron Samedi
17
0 / 7 / 6
12,102
484
7,044
19,630
12,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Brolith
Fenrir
19
4 / 6 / 7
12,994
520
9,778
20,587
13,180
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chaac
Oski12383
Chaac
20
3 / 4 / 12
13,355
534
20,933
38,593
54,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Pertubator
Hou Yi
20
7 / 3 / 6
14,560
582
19,666
20,991
9,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mochiino
Ganesha
16
0 / 2 / 19
12,100
484
9,773
20,510
25,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Pholar
Nemesis
20
13 / 4 / 6
13,837
553
21,691
19,861
9,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Toine1203
Mulan
19
2 / 5 / 5
12,534
501
25,119
26,314
35,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
r1val
Izanami
19
7 / 6 / 2
13,375
535
19,503
21,000
7,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
zhyralof
Merlin
18
2 / 6 / 11
11,892
476
15,818
12,658
5,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
23
Kills
24
24
Deaths
23
36
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
4
5
2.88
W
Baron Samedi
 
Baron Samedi
0
7
6
0.43
W
Fenrir
Brolith
Fenrir
4
6
7
1.25
L
Ganesha
Mochiino
Ganesha
0
2
19
4.75
W
Chaac
Oski12383
Chaac
3
4
12
2.25
W
Hou Yi
Pertubator
Hou Yi
7
3
6
3.33
L
Nemesis
Pholar
Nemesis
13
4
6
4
L
Mulan
Toine1203
Mulan
2
5
5
0.9
L
Izanami
r1val
Izanami
7
6
2
1.33
L
Merlin
zhyralof
Merlin
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,973
Damage
91,904
123,811
Taken
100,343
100,652
Mitigated
82,588
62,567
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
23,552
14,942
4,465
15,943
24,010
11,224
4,314
4,344
19,666
125,963
0
W
Baron Samedi
 
Baron Samedi
7,044
732
3,093
3,065
19,630
12,536
342
7,197
12,433
48,007
0
W
Fenrir
Brolith
Fenrir
9,778
2,914
0
6,565
20,587
13,180
1,156
7,473
12,981
0
78,094
L
Ganesha
Mochiino
Ganesha
9,773
450
0
1,555
20,510
25,264
0
10,054
10,456
26,641
0
W
Chaac
Oski12383
Chaac
20,933
5,554
0
21,626
38,593
54,315
1,678
5,535
33,058
0
85,619
W
Hou Yi
Pertubator
Hou Yi
19,666
10,861
0
7,810
20,991
9,397
4,049
6,359
14,154
0
121,390
L
Nemesis
Pholar
Nemesis
21,691
12,486
0
4,987
19,861
9,057
375
6,926
12,935
0
101,503
L
Mulan
Toine1203
Mulan
25,119
5,033
0
10,622
26,314
35,121
220
4,844
21,470
0
105,575
L
Izanami
r1val
Izanami
19,503
13,070
0
5,081
21,000
7,979
978
8,976
12,024
0
117,183
L
Merlin
zhyralof
Merlin
15,818
1,570
0
2,842
12,658
5,167
217
514
12,144
77,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,474
Gold Earned
63,738
656
Minions Killed
623
0
Camps Cleared
0
2,225,269
Distance Traveled
2,322,367
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,463
619
162
6
0
408,482
7
W
Baron Samedi
12,102
484
76
3
0
427,300
8
W
Fenrir
12,994
520
96
4
0
494,552
1
L
Ganesha
12,100
484
2
0
0
533,759
2
W
Chaac
13,355
534
120
5
0
454,674
2
W
Hou Yi
14,560
582
202
8
0
440,261
7
L
Nemesis
13,837
553
131
5
0
546,027
4
L
Mulan
12,534
501
139
6
0
423,960
7
L
Izanami
13,375
535
211
8
0
403,062
11
L
Merlin
11,892
476
140
6
0
415,559
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role