Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LordParodi
Chaac
Level 140
God Stats
2W - 3L
1,600 SR
Queue Stats
45W - 41L
1,242 Elo+
Party 1
Neith
Neith
oFFaLL2
Neith
Level 12
God Stats
4W - 3L
1,425 SR
Queue Stats
44W - 49L
1,242 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,328 Elo+

VS

Team Averages
Level 64
1,577 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Meridiha
Janus
Level 104
God Stats
0W - 2L
1,731 SR
Queue Stats
13W - 14L
1,450 Elo+
Party 2
Mercury
Mercury
Suiramus
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 7 / 5
8,769
626
4,982
9,023
2,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
15
14 / 1 / 1
11,999
857
14,055
12,164
6,648
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
oFFaLL2
Neith
11
2 / 3 / 4
9,001
643
4,213
7,479
2,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 6 / 5
9,554
682
8,353
11,612
3,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Meridiha
Janus
12
4 / 4 / 3
9,539
681
7,214
8,065
2,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Suiramus
Mercury
10
3 / 6 / 3
8,533
610
3,202
9,103
2,637
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
16
Kills
11
11
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
7
5
0.36
L
Neith
 
Neith
4
6
5
1.08
W
Chaac
14
1
1
14.5
L
Janus
Meridiha
Janus
4
4
3
1.38
L
Mercury
Suiramus
Mercury
3
6
3
0.75
W
Neith
oFFaLL2
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
18,769
28,666
Taken
28,780
11,671
Mitigated
8,378
9,114
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,982
65
0
862
9,023
2,556
98
1,976
7,047
32,625
0
L
Neith
 
Neith
8,353
2,926
0
979
11,612
3,659
0
2,690
8,922
0
31,787
W
Chaac
14,055
2,399
0
5,745
12,164
6,648
1,319
3,556
8,608
0
57,775
L
Janus
Meridiha
Janus
7,214
431
0
1,033
8,065
2,082
90
791
7,274
35,996
0
L
Mercury
Suiramus
Mercury
3,202
1,324
0
0
9,103
2,637
182
1,553
7,550
0
7,850
W
Neith
oFFaLL2
Neith
4,213
1,446
0
2,507
7,479
2,467
546
1,754
5,725
0
17,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
27,626
177
Minions Killed
122
0
Camps Cleared
0
676,959
Distance Traveled
706,273
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,769
626
54
4
0
208,762
0
L
Neith
9,554
682
57
4
0
200,418
2
W
Chaac
11,999
857
86
6
0
256,623
2
L
Janus
9,539
681
54
4
0
223,305
1
L
Mercury
8,533
610
11
1
0
282,550
3
W
Neith
9,001
643
37
3
0
211,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role