Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ahmad_Mulati
Neith
Level 17
God Stats
5W - 5L
1,447 SR
Queue Stats
33W - 29L
1,651 Elo+
Party 1
Hercules
Hercules
Anezal
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,576 Elo+
Party 1
Geb
Geb
Yasin1410_
Geb
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 39L
1,551 Elo+
Party 1
Bakasura
Bakasura
supernova18081
Bakasura
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,555 Elo+

VS

Team Averages
Level 25
1,475 SR
1,507 Elo+
Bakasura
Bakasura
 
Bakasura
Level 11
God Stats
0W - 2L
1,704 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
Achilles
Achilles
ADKidman
Achilles
Level 27
God Stats
4W - 8L
1,302 SR
Queue Stats
75W - 58L
1,615 Elo+
Solo
Tyr
Tyr
Lewis-Jack54
Tyr
Level 29
God Stats
13W - 16L
1,583 SR
Queue Stats
231W - 249L
1,467 Elo+
Solo
Fafnir
Fafnir
MrNial
Fafnir
Level 28
God Stats
0W - 4L
1,199 SR
Queue Stats
50W - 58L
1,473 Elo+
Solo
Artemis
Artemis
stolid_barrier
Artemis
Level 28
God Stats
193W - 185L
1,589 SR
Queue Stats
404W - 413L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 0 / 3
7,803
600
5,151
4,004
2,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 1 / 1
7,349
565
5,970
6,540
1,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Anezal
Hercules
12
2 / 0 / 2
6,996
538
6,373
10,152
8,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 8
7,688
591
3,890
7,447
4,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
11
4 / 3 / 3
7,365
567
6,772
10,167
3,648
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 2 / 1
6,052
466
3,382
8,632
2,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ADKidman
Achilles
11
1 / 2 / 1
6,383
491
8,784
8,211
7,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 0
6,678
514
2,745
10,221
3,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
MrNial
Fafnir
10
2 / 3 / 1
7,366
567
4,222
7,147
6,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 8 / 1
6,034
464
5,678
10,354
2,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
6
6
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Achilles
ADKidman
Achilles
1
2
1
0.75
W
7
1
1
7.5
W
Hercules
Anezal
Hercules
2
0
2
3
L
2
5
0
0.4
L
Fafnir
MrNial
Fafnir
2
3
1
0.83
W
4
2
8
4
L
1
8
1
0.19
W
Bakasura
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
24,811
38,310
Taken
44,565
20,368
Mitigated
23,188
14,033
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,151
1,333
123
1,274
4,004
2,394
3,435
0
4,004
43,137
0
L
Bakasura
 
Bakasura
3,382
3,039
0
3,805
8,632
2,418
0
1,618
6,569
0
22,804
L
Achilles
ADKidman
Achilles
8,784
2,237
0
3,414
8,211
7,720
50
201
7,783
0
30,227
W
5,970
2,309
0
1,784
6,540
1,958
776
1,658
4,882
0
37,712
W
Hercules
Anezal
Hercules
6,373
3,036
0
5,740
10,152
8,107
945
0
10,152
0
29,725
L
2,745
526
0
3,480
10,221
3,938
1,006
3,459
6,432
0
40,693
L
Fafnir
MrNial
Fafnir
4,222
1,059
87
1,566
7,147
6,735
25
2,183
4,824
19,364
0
W
3,890
1,030
0
80
7,447
4,261
167
2,241
5,106
14,510
0
L
5,678
1,740
87
2,351
10,354
2,377
104
1,580
8,326
0
29,111
W
Bakasura
6,772
4,294
270
4,762
10,167
3,648
1,421
323
9,794
0
28,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
32,513
289
Minions Killed
249
0
Camps Cleared
0
1,176,461
Distance Traveled
1,214,494
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,803
600
77
6
0
190,209
4
L
Bakasura
6,052
466
59
5
0
255,912
2
L
Achilles
6,383
491
43
3
0
268,349
1
W
Neith
7,349
565
69
5
0
213,817
1
W
Hercules
6,996
538
53
4
0
250,518
4
L
Tyr
6,678
514
76
6
0
248,621
0
L
Fafnir
7,366
567
24
2
0
234,895
3
W
Geb
7,688
591
15
1
0
255,661
0
L
Artemis
6,034
464
47
4
0
206,717
4
W
Bakasura
7,365
567
75
6
0
266,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role