Player Matchup

Fenrir
Fenrir
BalloonYapper91
Fenrir
Level 14
God Stats
7W - 13L
1,255 SR
Queue Stats
11W - 17L
1,144 Elo+
Solo
Cernunnos
Cernunnos
BeAsTMoDeSwaGGa
Cernunnos
Level 22
God Stats
0W - 6L
1,393 SR
Queue Stats
117W - 124L
1,202 Elo+
Solo
Merlin
Merlin
Jhonnduk
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
476W - 671L
1,181 Elo+
Solo
Team Averages
Level 22
1,383 SR
1,176 Elo+

VS

Team Averages
Level 13
1,496 SR
1,100 Elo+
Ra
Ra
PoppedLung710
Ra
Level 11
God Stats
6W - 7L
1,761 SR
Queue Stats
7W - 10L
1,132 Elo+
Solo
Kukulkan
Kukulkan
kingThe_King100
Kukulkan
Level 18
God Stats
34W - 43L
1,486 SR
Queue Stats
35W - 45L
1,238 Elo+
Party 1
Ullr
Ullr
quotable_pimp
Ullr
Level 9
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 5L
929 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 3
9,287
619
8,258
13,477
4,685
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
BeAsTMoDeSwaGGa
Cernunnos
10
0 / 5 / 2
8,377
558
5,897
12,741
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Jhonnduk
Merlin
10
5 / 7 / 0
9,421
628
7,636
9,669
6,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 4
10,917
728
8,212
7,307
2,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
6 / 1 / 10
10,870
725
10,168
8,665
2,792
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 11
9,445
630
6,648
13,801
7,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
18
20
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Cernunnos
BeAsTMoDeSwaGGa
Cernunnos
0
5
2
0.2
L
Merlin
Jhonnduk
Merlin
5
7
0
0.71
W
10
2
4
6
W
Kukulkan
6
1
10
11
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
25,028
35,887
Taken
29,773
15,690
Mitigated
12,554
5,240
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,258
2,948
0
1,501
13,477
4,685
0
6,038
7,439
0
21,200
L
Cernunnos
BeAsTMoDeSwaGGa
Cernunnos
5,897
2,325
0
2,573
12,741
4,384
157
7,137
5,604
0
25,748
L
Merlin
Jhonnduk
Merlin
7,636
1,248
95
1,071
9,669
6,621
0
5,275
4,394
22,996
0
W
8,212
520
1,243
2,065
7,307
2,393
1,324
2,378
4,929
30,157
0
W
Kukulkan
10,168
2,202
0
1,939
8,665
2,792
826
1,128
7,537
33,090
0
W
6,648
4,582
0
177
13,801
7,369
312
4,462
9,339
0
15,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
31,232
89
Minions Killed
118
0
Camps Cleared
0
647,128
Distance Traveled
766,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,287
619
24
2
0
229,340
0
L
Cernunnos
8,377
558
34
2
0
230,388
0
L
Merlin
9,421
628
31
2
0
187,400
0
W
Ra
10,917
728
54
4
0
257,847
0
W
Kukulkan
10,870
725
39
3
0
264,083
0
W
Ullr
9,445
630
25
2
0
244,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role