Player Matchup

Fenrir
Fenrir
CookieZombie100
Fenrir
Level 17
God Stats
17W - 12L
1,394 SR
Queue Stats
155W - 151L
1,233 Elo+
Solo
Mulan
Mulan
HM09Dive
Mulan
Level 66
God Stats
3W - 4L
1,402 SR
Queue Stats
35W - 27L
1,422 Elo+
Party 2
Geb
Geb
xSKyWalker19x
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,400 Elo+
Party 2
Team Averages
Level 36
1,432 SR
1,352 Elo+

VS

Team Averages
Level 36
1,523 SR
1,277 Elo+
Set
Set
DeadSpider2020
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,180 Elo+
Solo
Nike
Nike
JR NO MERCY 64
Nike
Level 8
God Stats
2W - 3L
1,569 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Anubis
Anubis
X-KiNg_AcEs360-X
Anubis
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 9
10,628
590
3,791
13,263
9,838
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
HM09Dive
Mulan
16
13 / 4 / 1
14,196
789
23,234
20,648
23,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 6 / 4
10,357
575
3,425
12,010
6,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 5
9,511
528
318
2,181
591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 4 / 10
13,019
723
10,323
18,693
11,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
9 / 8 / 5
12,384
688
12,179
16,304
6,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
16
17
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
7
9
0.64
L
1
2
5
1.75
W
Mulan
HM09Dive
Mulan
13
4
1
3.38
L
6
4
10
2.75
L
9
8
5
1.44
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,450
Damage
22,820
45,921
Taken
37,178
39,505
Mitigated
18,750
10,713
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,791
919
0
610
13,263
9,838
809
3,400
9,863
0
15,715
L
318
216
0
0
2,181
591
0
0
2,181
0
587
W
Mulan
HM09Dive
Mulan
23,234
6,090
0
8,554
20,648
23,051
928
4,629
16,019
0
77,576
L
10,323
3,018
0
2,690
18,693
11,181
0
1,713
16,980
0
36,824
L
12,179
1,886
376
3,193
16,304
6,978
52
1,726
14,578
47,996
0
W
3,425
423
0
1,549
12,010
6,616
407
4,242
7,768
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
34,914
178
Minions Killed
116
0
Camps Cleared
0
843,137
Distance Traveled
626,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,628
590
25
1
0
275,237
0
L
Set
9,511
528
1
0
0
59,937
0
W
Mulan
14,196
789
110
6
0
308,197
0
L
Nike
13,019
723
59
3
0
324,912
0
L
Anubis
12,384
688
56
3
0
241,172
0
W
Geb
10,357
575
43
2
0
259,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role