Player Matchup

Mulan
Mulan
 
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,330 Elo+
Solo
Sylvanus
Sylvanus
CometRider7698
Sylvanus
Level 29
God Stats
2W - 1L
1,560 SR
Queue Stats
29W - 30L
1,333 Elo+
Solo
Ra
Ra
Dixthy_Normuth
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,298 Elo+
Solo
Nu Wa
Nu Wa
LustigerJuli
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,016 Elo+
Solo
Erlang Shen
Erlang Shen
benjamongulon
Erlang Shen
Level 18
God Stats
0W - 2L
1,317 SR
Queue Stats
210W - 252L
1,318 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,259 Elo+

VS

Team Averages
Level 18
1,556 SR
1,327 Elo+
Discordia
Discordia
MoneyMayAllDay90
Discordia
Level 27
God Stats
8W - 10L
1,720 SR
Queue Stats
187W - 190L
1,340 Elo+
Solo
Artemis
Artemis
Rbd_Rabbit
Artemis
Level 16
God Stats
39W - 30L
1,463 SR
Queue Stats
46W - 43L
1,332 Elo+
Solo
Fenrir
Fenrir
XaNnooS
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Skadi
Skadi
instante_soturno
Skadi
Level 14
God Stats
3W - 1L
1,597 SR
Queue Stats
21W - 30L
1,210 Elo+
Solo
Jing Wei
Jing Wei
typa87
Jing Wei
Level 16
God Stats
15W - 12L
1,498 SR
Queue Stats
29W - 41L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 18 / 2
11,137
857
6,630
34,115
25,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sylvanus
17
0 / 2 / 4
11,576
890
13,950
32,349
44,752
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 2 / 3
11,967
921
18,621
13,131
12,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

16
0 / 9 / 1
9,972
767
3,122
16,831
6,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
benjamongulon
Erlang Shen
16
1 / 11 / 2
10,678
821
6,227
28,049
22,460
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
17 / 1 / 19
14,851
1,142
24,470
9,954
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Rbd_Rabbit
Artemis
20
6 / 1 / 24
12,909
993
29,261
7,308
3,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
XaNnooS
Fenrir
19
10 / 1 / 16
12,664
974
20,571
15,837
7,771
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 2 / 18
11,696
900
17,376
10,989
3,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
typa87
Jing Wei
20
8 / 0 / 22
13,446
1,034
18,931
11,862
4,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
141
5
Kills
42
42
Deaths
5
12
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
18
2
0.17
L
Sylvanus
0
2
4
1
L
2
2
3
1.75
L
0
9
1
0.06
W
Discordia
17
1
19
26.5
W
Artemis
Rbd_Rabbit
Artemis
6
1
24
18
W
Fenrir
XaNnooS
Fenrir
10
1
16
18
L
Erlang Shen
benjamongulon
Erlang Shen
1
11
2
0.18
W
1
2
18
5
W
Jing Wei
typa87
Jing Wei
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
110,609
124,475
Taken
55,950
111,762
Mitigated
22,732
18,338
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,630
1,597
0
1,461
34,115
25,622
0
6,927
27,188
0
21,393
L
Sylvanus
13,950
3,611
4,674
6,533
32,349
44,752
0
6,075
26,274
24,799
0
L
18,621
3,028
1,950
747
13,131
12,448
0
2,557
10,574
45,922
0
L
3,122
1,553
0
233
16,831
6,480
0
3,904
12,927
6,272
0
W
Discordia
24,470
5,968
0
2,535
9,954
3,714
0
6,510
3,444
55,536
0
W
Artemis
Rbd_Rabbit
Artemis
29,261
21,470
0
522
7,308
3,103
0
4,213
3,095
0
53,218
W
Fenrir
XaNnooS
Fenrir
20,571
8,649
428
2,090
15,837
7,771
0
9,680
5,087
0
31,593
L
Erlang Shen
benjamongulon
Erlang Shen
6,227
3,464
0
2,740
28,049
22,460
0
5,007
23,042
0
20,417
W
17,376
11,830
0
2,510
10,989
3,662
0
7,814
3,175
0
23,514
W
Jing Wei
typa87
Jing Wei
18,931
17,470
0
3,681
11,862
4,482
0
7,476
4,386
0
37,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
65,566
157
Minions Killed
239
1
Camps Cleared
3
952,709
Distance Traveled
995,109
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,137
857
35
3
0
163,417
2
L
Sylvanus
11,576
890
19
1
0
198,757
0
L
Ra
11,967
921
78
6
1
225,125
0
L
Nu Wa
9,972
767
2
0
0
132,909
1
W
Discordia
14,851
1,142
75
6
0
203,882
0
W
Artemis
12,909
993
67
5
0
203,025
1
W
Fenrir
12,664
974
23
2
0
235,987
1
L
Erlang Shen
10,678
821
23
2
0
232,501
0
W
Skadi
11,696
900
21
2
2
144,295
0
W
Jing Wei
13,446
1,034
53
4
1
207,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role