Player Matchup

Cerberus
Cerberus
Biskaia
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,550 Elo+
Solo
Nemesis
Nemesis
Effelitar
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,365 Elo+
Solo
Thoth
Thoth
LordHades
Thoth
Level 56
God Stats
1W - 2L
1,268 SR
Queue Stats
83W - 82L
1,421 Elo+
Solo
Discordia
Discordia
Maalin
Discordia
Level 48
God Stats
0W - 2L
1,325 SR
Queue Stats
9W - 27L
1,189 Elo+
Solo
Janus
Janus
SempaiVusal
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Team Averages
Level 52
1,418 SR
1,426 Elo+

VS

Team Averages
Level 78
1,377 SR
1,414 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JOR-Endegner-EL
Chaac
Level 69
God Stats
3W - 3L
1,285 SR
Queue Stats
119W - 123L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Wanye97
Baron Samedi
Level 29
God Stats
3W - 2L
1,273 SR
Queue Stats
277W - 293L
1,408 Elo+
Solo
He Bo
He Bo
ademesko
He Bo
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
264W - 284L
1,450 Elo+
Solo
Cernunnos
Cernunnos
cerxos
Cernunnos
Level 15
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biskaia
Cerberus
15
2 / 6 / 12
8,871
682
7,591
24,825
15,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Effelitar
Nemesis
16
5 / 6 / 8
9,193
707
10,835
13,957
5,959
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
LordHades
Thoth
17
4 / 5 / 8
9,344
719
8,114
9,650
3,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Maalin
Discordia
18
7 / 2 / 7
10,082
776
14,731
6,962
3,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 7
8,753
673
8,743
10,861
4,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 6 / 12
10,043
773
9,812
10,596
4,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 4 / 14
10,616
817
14,194
20,275
12,578
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Wanye97
Baron Samedi
15
3 / 5 / 11
9,145
703
8,455
9,490
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
ademesko
He Bo
18
12 / 3 / 6
11,075
852
12,709
9,038
3,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
cerxos
Cernunnos
18
3 / 3 / 11
10,317
794
13,617
11,822
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
20
Kills
25
25
Deaths
21
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
6
12
1.33
L
Cerberus
Biskaia
Cerberus
2
6
12
1.33
L
Nemesis
Effelitar
Nemesis
5
6
8
1.5
W
5
4
14
3
L
Thoth
LordHades
Thoth
4
5
8
1.6
L
Discordia
Maalin
Discordia
7
2
7
5.25
L
2
6
7
0.92
W
Baron Samedi
Wanye97
Baron Samedi
3
5
11
1.7
W
He Bo
ademesko
He Bo
12
3
6
5
W
Cernunnos
cerxos
Cernunnos
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
58,787
66,255
Taken
61,221
32,809
Mitigated
29,478
22,302
Healing
26,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,812
68
358
1,556
10,596
4,950
71
7,357
3,239
19,124
0
L
Cerberus
Biskaia
Cerberus
7,591
468
1,575
7,163
24,825
15,525
32
12,674
12,151
11,442
0
L
Nemesis
Effelitar
Nemesis
10,835
5,237
725
3,122
13,957
5,959
0
6,766
7,191
0
12,949
W
14,194
988
1,319
9,296
20,275
12,578
472
9,320
10,955
0
31,792
L
Thoth
LordHades
Thoth
8,114
953
1,701
1,504
9,650
3,706
0
5,261
4,389
20,739
0
L
Discordia
Maalin
Discordia
14,731
443
2,574
1,497
6,962
3,153
135
2,802
4,160
38,589
0
L
8,743
97
1,150
1,291
10,861
4,466
0
3,473
7,388
16,217
0
W
Baron Samedi
Wanye97
Baron Samedi
8,455
851
875
1,445
9,490
4,497
762
7,533
1,957
19,817
0
W
He Bo
ademesko
He Bo
12,709
519
1,383
3,801
9,038
3,598
1,590
5,406
3,632
22,327
0
W
Cernunnos
cerxos
Cernunnos
13,617
7,066
644
5,573
11,822
3,855
2,036
9,563
2,259
0
29,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
51,196
102
Minions Killed
133
0
Camps Cleared
0
1,110,151
Distance Traveled
1,052,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,043
773
32
2
0
182,161
0
L
Cerberus
8,871
682
14
1
0
229,977
1
L
Nemesis
9,193
707
3
0
0
231,514
0
W
Chaac
10,616
817
30
2
0
254,331
0
L
Thoth
9,344
719
31
2
0
211,750
0
L
Discordia
10,082
776
41
3
0
219,292
1
L
Janus
8,753
673
13
1
0
217,618
1
W
Baron Samedi
9,145
703
18
1
0
188,964
0
W
He Bo
11,075
852
16
1
0
227,229
0
W
Cernunnos
10,317
794
37
3
0
199,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role