Player Matchup

Freya
Freya
Celeste_Al77
Freya
Level 11
God Stats
3W - 6L
1,315 SR
Queue Stats
164W - 164L
1,154 Elo+
Solo
Kukulkan
Kukulkan
SkUrrY_16
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,083 Elo+
Party 2
Sol
Sol
TigaaNAtl
Sol
Level 7
God Stats
2W - 5L
1,225 SR
Queue Stats
71W - 71L
1,058 Elo+
Solo
Ymir
Ymir
ibonf_7
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
pakoelcraizi
Pele
Level 16
God Stats
1W - 9L
925 SR
Queue Stats
3W - 15L
938 Elo+
Party 2
Team Averages
Level 14
1,293 SR
1,147 Elo+

VS

Team Averages
Level 15
1,400 SR
1,272 Elo+
Ra
Ra
 
Ra
Level 15
God Stats
44W - 45L
1,425 SR
Queue Stats
66W - 65L
1,254 Elo+
Solo
Zeus
Zeus
ByRamoSs
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,328 Elo+
Party 1
Cerberus
Cerberus
alber_jaime
Cerberus
Level 14
God Stats
23W - 18L
1,337 SR
Queue Stats
30W - 30L
1,220 Elo+
Party 1
Kukulkan
Kukulkan
marcos_keeper
Kukulkan
Level 15
God Stats
29W - 22L
1,414 SR
Queue Stats
31W - 26L
1,275 Elo+
Party 1
Ymir
Ymir
merlito99
Ymir
Level 13
God Stats
21W - 18L
1,323 SR
Queue Stats
31W - 26L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 8
12,043
926
18,971
20,407
10,146
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
SkUrrY_16
Kukulkan
19
2 / 8 / 8
12,297
946
27,815
20,734
7,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 9 / 1
10,638
818
4,553
16,671
6,419
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
ibonf_7
Ymir
18
0 / 11 / 9
11,412
878
8,345
30,557
9,829
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
11 / 5 / 2
14,962
1,151
7,548
21,027
17,233
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
14 / 3 / 21
14,950
1,150
29,579
17,469
8,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
20
15 / 2 / 16
14,737
1,134
28,888
11,465
4,826
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
alber_jaime
Cerberus
20
6 / 3 / 25
13,370
1,028
13,032
16,386
13,035
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
marcos_keeper
Kukulkan
20
2 / 2 / 27
12,949
996
20,621
11,619
4,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
5 / 4 / 17
11,648
896
8,700
18,763
8,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
148
14
Kills
42
42
Deaths
14
28
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
14
3
21
8.17
W
Zeus
15
2
16
11.5
L
1
9
8
0.56
L
Kukulkan
SkUrrY_16
Kukulkan
2
8
8
0.75
L
0
9
1
0.06
W
Cerberus
alber_jaime
Cerberus
6
3
25
6.17
L
Ymir
ibonf_7
Ymir
0
11
9
0.41
W
Kukulkan
marcos_keeper
Kukulkan
2
2
27
7.75
W
Ymir
5
4
17
3.38
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,232
Damage
100,820
109,396
Taken
75,702
51,055
Mitigated
39,071
6,148
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
29,579
4,766
4,835
10,097
17,469
8,425
0
13,589
3,880
73,748
0
W
Zeus
28,888
10,199
676
3,424
11,465
4,826
0
8,741
2,724
46,433
0
L
18,971
6,503
0
2,027
20,407
10,146
0
17,681
2,726
37,830
0
L
Kukulkan
SkUrrY_16
Kukulkan
27,815
4,422
0
2,159
20,734
7,428
0
19,012
1,722
52,667
0
L
4,553
1,876
0
1,472
16,671
6,419
0
15,269
1,402
20,105
0
W
Cerberus
alber_jaime
Cerberus
13,032
823
300
3,322
16,386
13,035
0
14,435
1,951
26,704
0
L
Ymir
ibonf_7
Ymir
8,345
1,154
0
0
30,557
9,829
0
29,637
920
21,196
766
W
Kukulkan
marcos_keeper
Kukulkan
20,621
2,213
0
1,956
11,619
4,460
0
8,413
3,206
37,845
0
W
Ymir
8,700
2,005
0
808
18,763
8,325
0
13,872
4,891
11,646
0
L
7,548
3,202
0
490
21,027
17,233
0
19,221
1,806
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,352
Gold Earned
67,654
174
Minions Killed
229
4
Camps Cleared
5
989,964
Distance Traveled
1,089,973
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,950
1,150
115
9
2
239,092
0
W
Zeus
14,737
1,134
45
3
2
191,687
0
L
Freya
12,043
926
28
2
1
173,005
0
L
Kukulkan
12,297
946
53
4
2
219,767
0
L
Sol
10,638
818
28
2
0
147,448
3
W
Cerberus
13,370
1,028
26
2
0
237,246
2
L
Ymir
11,412
878
23
2
0
191,641
1
W
Kukulkan
12,949
996
34
3
1
220,675
1
W
Ymir
11,648
896
9
1
0
201,273
1
L
Pele
14,962
1,151
42
3
1
258,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role