Player Matchup

He Bo
He Bo
Khajah
He Bo
Level 43
God Stats
3W - 3L
1,541 SR
Queue Stats
111W - 118L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
KoLFld
Jing Wei
Level 66
God Stats
2W - 0L
1,772 SR
Queue Stats
100W - 96L
1,503 Elo+
Solo
Hercules
Hercules
Uraharaq8
Hercules
Level 80
God Stats
22W - 16L
1,540 SR
Queue Stats
102W - 96L
1,472 Elo+
Party 1
Team Averages
Level 63
1,618 SR
1,476 Elo+

VS

Team Averages
Level 104
1,630 SR
1,519 Elo+
Bastet
Bastet
Evolugeon
Bastet
Level 154
God Stats
1W - 4L
1,771 SR
Queue Stats
79W - 78L
1,528 Elo+
Solo
Nox
Nox
GottenPain
Nox
Level 36
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 2
King Arthur
King Arthur
MiauTauw
King Arthur
Level 121
God Stats
1W - 5L
1,443 SR
Queue Stats
33W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Khajah
He Bo
15
6 / 4 / 7
15,165
659
18,540
17,769
7,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
KoLFld
Jing Wei
16
4 / 4 / 6
14,749
641
13,856
14,204
5,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Uraharaq8
Hercules
15
4 / 2 / 8
15,422
671
9,940
26,593
20,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Evolugeon
Bastet
14
6 / 6 / 2
14,109
613
21,101
19,700
8,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 3 / 6
13,738
597
9,808
12,226
5,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MiauTauw
King Arthur
12
1 / 5 / 8
12,404
539
15,635
20,053
25,563
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
14
Kills
10
10
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
Evolugeon
Bastet
6
6
2
1.17
L
3
3
6
2
W
He Bo
Khajah
He Bo
6
4
7
2.38
W
Jing Wei
KoLFld
Jing Wei
4
4
6
1.75
L
King Arthur
MiauTauw
King Arthur
1
5
8
1
W
Hercules
Uraharaq8
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
46,544
58,566
Taken
51,979
32,614
Mitigated
39,089
25,114
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Evolugeon
Bastet
21,101
3,957
0
1,860
19,700
8,478
977
6,733
12,967
0
63,008
L
9,808
477
0
310
12,226
5,048
0
5,058
7,168
64,773
0
W
He Bo
Khajah
He Bo
18,540
487
0
6,732
17,769
7,020
409
2,705
15,064
52,342
0
W
Jing Wei
KoLFld
Jing Wei
13,856
8,464
0
5,156
14,204
5,218
2,801
4,084
10,120
0
99,814
L
King Arthur
MiauTauw
King Arthur
15,635
2,709
1,209
5,216
20,053
25,563
0
6,825
13,228
0
39,165
W
Hercules
Uraharaq8
Hercules
9,940
3,194
0
13,226
26,593
20,376
241
3,520
23,073
0
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
40,251
281
Minions Killed
229
0
Camps Cleared
0
1,256,542
Distance Traveled
1,281,525
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,109
613
75
3
0
456,025
4
L
Nox
13,738
597
110
5
0
390,478
0
W
He Bo
15,165
659
73
3
0
414,322
0
W
Jing Wei
14,749
641
161
7
0
392,887
1
L
King Arthur
12,404
539
44
2
0
435,022
5
W
Hercules
15,422
671
47
2
0
449,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role