Player Matchup

Pele
Pele
Gold II
BoisWhoCry
Pele
Gold II
Level 120
God Stats
32W - 14L
1,718 SR
Queue Stats
229W - 200L
1,423 MMR
Party 1
Vamana
Vamana
Gold IV
Dannyboy00702
Vamana
Gold IV
Level 157
God Stats
9W - 2L
1,868 SR
Queue Stats
278W - 260L
1,325 MMR
Solo
Jormungandr
Jormungandr
Silver I
LuizSKennedy
Jormungandr
Silver I
Level 127
God Stats
1W - 3L
1,747 SR
Queue Stats
65W - 72L
1,256 MMR
Party 2
Chang'e
Chang'e
Gold III
PoisonInsane
Chang'e
Gold III
Level 144
God Stats
112W - 84L
1,630 SR
Queue Stats
1,277W - 1,286L
1,375 MMR
Party 2
Medusa
Medusa
Gold V
TXCID
Medusa
Gold V
Level 122
God Stats
4W - 6L
1,543 SR
Queue Stats
230W - 203L
1,244 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,701 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,385 SR
1,324 MMR
Achilles
Achilles
Gold V
ICE 177
Achilles
Gold V
Level 158
God Stats
3W - 4L
1,502 SR
Queue Stats
51W - 54L
1,311 MMR
Solo
Scylla
Scylla
Silver I
IamElii
Scylla
Silver I
Level 107
God Stats
4W - 5L
1,492 SR
Queue Stats
176W - 165L
1,340 MMR
Solo
Izanami
Izanami
Gold V
UndercovaBruhtha
Izanami
Gold V
Level 124
God Stats
0W - 7L
1,244 SR
Queue Stats
104W - 100L
1,317 MMR
Solo
Bacchus
Bacchus
Bronze I
cuhln
Bacchus
Bronze I
Level 112
God Stats
0W - 3L
1,185 SR
Queue Stats
38W - 30L
1,316 MMR
Solo
Da Ji
Da Ji
Gold IV
da sneaky manz
Da Ji
Gold IV
Level 126
God Stats
1W - 2L
1,501 SR
Queue Stats
78W - 82L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 9
20,598
624
25,916
31,680
14,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 4 / 4
19,292
585
19,720
31,578
39,302
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
LuizSKennedy
Jormungandr
20
5 / 2 / 12
19,137
580
19,017
21,799
31,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
PoisonInsane
Chang'e
20
2 / 5 / 11
17,230
522
16,412
25,720
10,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TXCID
Medusa
20
7 / 2 / 9
19,230
583
14,121
18,129
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
OdinYemojaHeimdallrKing ArthurBakasura

VS

Bans
MerlinKumbhakarnaXing TianSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICE 177
Achilles
20
3 / 5 / 12
14,826
449
17,475
28,981
44,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
IamElii
Scylla
20
5 / 6 / 9
16,557
502
26,738
21,022
7,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 4
16,144
489
14,525
20,955
7,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
cuhln
Bacchus
18
3 / 3 / 5
14,006
424
10,565
19,167
22,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 12 / 6
13,933
422
13,776
25,974
16,120
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
54
34
Kills
18
18
Deaths
34
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
5
9
3.9
W
5
4
4
1.75
L
Achilles
ICE 177
Achilles
3
5
12
1.8
L
Scylla
IamElii
Scylla
5
6
9
1.58
W
Jormungandr
LuizSKennedy
Jormungandr
5
2
12
5.5
W
Chang'e
PoisonInsane
Chang'e
2
5
11
1.5
W
Medusa
TXCID
Medusa
7
2
9
5.75
L
5
8
4
0.88
L
Bacchus
cuhln
Bacchus
3
3
5
1.83
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,186
Damage
83,079
128,906
Taken
116,099
102,693
Mitigated
98,820
53,578
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,916
7,691
0
14,999
31,680
14,159
4,495
10,736
20,944
0
168,195
W
19,720
6,065
0
13,798
31,578
39,302
3,515
8,930
22,648
459
124,437
L
Achilles
ICE 177
Achilles
17,475
6,036
0
4,862
28,981
44,876
1,152
8,490
20,491
0
93,583
L
Scylla
IamElii
Scylla
26,738
2,148
0
7,014
21,022
7,571
88
6,798
14,224
133,655
0
W
Jormungandr
LuizSKennedy
Jormungandr
19,017
3,977
0
2,437
21,799
31,117
2,260
7,008
14,791
102,110
2,330
W
Chang'e
PoisonInsane
Chang'e
16,412
1,123
8,795
12,192
25,720
10,210
1,045
11,480
14,240
120,856
0
W
Medusa
TXCID
Medusa
14,121
7,529
0
1,357
18,129
7,905
5,557
4,177
13,952
0
142,114
L
14,525
9,182
0
3,301
20,955
7,964
1,918
6,444
14,511
0
137,412
L
Bacchus
cuhln
Bacchus
10,565
1,067
0
500
19,167
22,289
0
6,013
13,154
39,537
0
L
13,776
2,345
0
1,547
25,974
16,120
0
7,017
18,957
0
101,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,487
Gold Earned
75,466
901
Minions Killed
778
0
Camps Cleared
0
2,992,101
Distance Traveled
2,633,995
59
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
20,598
624
196
6
0
642,390
10
W
Vamana
19,292
585
217
7
0
575,124
17
L
Achilles
14,826
449
142
4
0
584,244
1
L
Scylla
16,557
502
205
6
0
520,892
8
W
Jormungandr
19,137
580
134
4
0
582,326
1
W
Chang'e
17,230
522
168
5
0
572,917
19
W
Medusa
19,230
583
186
6
0
619,344
12
L
Izanami
16,144
489
234
7
0
552,032
3
L
Bacchus
14,006
424
52
2
0
501,299
4
L
Da Ji
13,933
422
145
4
0
475,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role