Player Matchup

Vulcan
Vulcan
DANIKING17
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
InVz ByDani
Anhur
Level 123
God Stats
3W - 2L
1,856 SR
Queue Stats
193W - 169L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
crako97
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 1
Team Averages
Level 118
1,619 SR
1,590 Elo+

VS

Team Averages
Level 105
1,812 SR
1,566 Elo+
Hou Yi
Hou Yi
BossiBeastz
Hou Yi
Level 147
God Stats
15W - 7L
1,998 SR
Queue Stats
197W - 180L
1,736 Elo+
Solo
Hercules
Hercules
Psychedelic_Spin
Hercules
Level 108
God Stats
1W - 2L
1,753 SR
Queue Stats
21W - 20L
1,656 Elo+
Solo
He Bo
He Bo
vovkir121
He Bo
Level 59
God Stats
3W - 1L
1,685 SR
Queue Stats
10W - 17L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DANIKING17
Vulcan
16
6 / 5 / 6
15,948
665
27,208
14,613
8,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 13 / 6
14,977
624
16,936
23,295
7,402
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
crako97
Zhong Kui
15
3 / 9 / 8
15,098
629
13,040
24,073
21,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 6 / 14
17,126
714
21,850
22,714
14,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
11 / 1 / 12
17,225
718
18,594
27,577
28,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
vovkir121
He Bo
17
8 / 8 / 9
16,305
679
12,102
21,946
6,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
14
Kills
27
27
Deaths
15
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
6
14
2.5
L
Vulcan
DANIKING17
Vulcan
6
5
6
1.8
L
5
13
6
0.62
W
11
1
12
17
L
Zhong Kui
crako97
Zhong Kui
3
9
8
0.78
W
He Bo
vovkir121
He Bo
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,184
Damage
52,546
61,981
Taken
72,237
37,695
Mitigated
49,230
11,027
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,850
7,811
0
2,040
22,714
14,907
2,203
12,890
9,824
0
93,786
L
Vulcan
DANIKING17
Vulcan
27,208
11,836
107
2,996
14,613
8,822
1,043
1,436
13,177
73,963
0
L
16,936
10,814
0
1,888
23,295
7,402
550
5,116
18,179
0
96,733
W
18,594
4,133
0
11,569
27,577
28,242
1,038
14,438
13,139
226
53,912
L
Zhong Kui
crako97
Zhong Kui
13,040
1,070
0
6,036
24,073
21,471
1,111
6,339
17,734
49,841
731
W
He Bo
vovkir121
He Bo
12,102
178
300
5,855
21,946
6,081
904
12,467
9,479
76,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
50,656
268
Minions Killed
294
0
Camps Cleared
0
1,218,779
Distance Traveled
1,356,221
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,126
714
113
5
0
414,393
5
L
Vulcan
15,948
665
79
3
0
453,819
0
L
Anhur
14,977
624
95
4
0
372,165
4
W
Hercules
17,225
718
68
3
0
516,419
4
L
Zhong Kui
15,098
629
94
4
0
392,795
0
W
He Bo
16,305
679
113
5
0
425,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role