Player Matchup

Geb
Geb
Adrianmati
Geb
Level 89
God Stats
1W - 5L
1,285 SR
Queue Stats
265W - 245L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Artenevermis
Kukulkan
Level 157
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 11L
1,712 Elo+
Party 2
Discordia
Discordia
ProGirlGamer3000
Discordia
Level 95
God Stats
3W - 0L
1,805 SR
Queue Stats
48W - 47L
1,568 Elo+
Solo
Cerberus
Cerberus
Sidechainn
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,339 Elo+
Party 2
Kali
Kali
Stolliee
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,743 Elo+
Party 2
Team Averages
Level 108
1,572 SR
1,588 Elo+

VS

Team Averages
Level 137
1,562 SR
1,549 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Altakraaka
Nu Wa
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,405 Elo+
Party 1
Chaac
Chaac
DrCry
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,562 Elo+
Party 1
Khepri
Khepri
Katyza
Khepri
Level 109
God Stats
1W - 2L
1,588 SR
Queue Stats
68W - 53L
1,651 Elo+
Party 3
Pele
Pele
Rapira21
Pele
Level 153
God Stats
2W - 1L
1,720 SR
Queue Stats
136W - 103L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 23
11,427
601
8,720
27,979
31,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Artenevermis
Kukulkan
20
14 / 3 / 18
16,525
870
34,156
19,390
10,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
20
8 / 5 / 18
13,905
732
20,062
16,144
7,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Sidechainn
Cerberus
20
6 / 5 / 29
14,110
743
16,877
31,535
47,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kali
19
8 / 8 / 15
13,021
685
19,483
30,168
15,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 10 / 12
13,062
687
20,492
23,966
23,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
7 / 4 / 16
13,810
727
36,482
13,851
5,334
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
DrCry
Chaac
20
4 / 5 / 20
12,641
665
21,607
29,324
30,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Katyza
Khepri
19
4 / 9 / 16
12,799
674
10,654
24,596
32,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
19
1 / 8 / 20
11,704
616
15,797
20,906
17,375
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
110
36
Kills
26
26
Deaths
36
103
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
10
12
1.6
W
0
5
23
2.3
L
Nu Wa
7
4
16
3.75
W
Kukulkan
Artenevermis
Kukulkan
14
3
18
7.67
L
Chaac
DrCry
Chaac
4
5
20
2.8
L
Khepri
Katyza
Khepri
4
9
16
1.33
W
Discordia
8
5
18
3.4
L
Pele
1
8
20
1.38
W
Cerberus
Sidechainn
Cerberus
6
5
29
4.1
W
Kali
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,298
Damage
105,032
125,216
Taken
112,643
111,760
Mitigated
108,963
48,491
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,492
10,786
1,421
3,447
23,966
23,208
2,628
12,949
11,017
0
29,049
W
8,720
1,172
4,607
5,215
27,979
31,811
524
10,282
17,697
20,430
0
L
Nu Wa
36,482
6,341
57
2,238
13,851
5,334
1,721
9,049
4,802
67,337
0
W
Kukulkan
Artenevermis
Kukulkan
34,156
3,765
6,297
4,652
19,390
10,473
1,843
7,304
12,086
93,023
0
L
Chaac
DrCry
Chaac
21,607
2,648
3,145
11,520
29,324
30,082
839
21,432
7,892
0
40,323
L
Khepri
Katyza
Khepri
10,654
789
2,715
1,721
24,596
32,964
730
19,633
4,963
20,609
0
W
Discordia
20,062
949
500
224
16,144
7,130
1,793
4,987
11,157
35,755
0
L
Pele
15,797
3,219
2,175
3,593
20,906
17,375
1,323
16,752
4,154
0
36,475
W
Cerberus
Sidechainn
Cerberus
16,877
1,302
1,170
11,685
31,535
47,148
577
11,874
19,661
37,798
0
W
Kali
19,483
8,839
2,992
11,149
30,168
15,198
1,026
12,689
17,479
0
31,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,988
Gold Earned
64,016
241
Minions Killed
182
0
Camps Cleared
0
1,653,569
Distance Traveled
1,549,594
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,062
687
26
1
0
297,308
0
W
Geb
11,427
601
5
0
0
327,286
0
L
Nu Wa
13,810
727
63
3
0
337,562
0
W
Kukulkan
16,525
870
144
8
0
335,236
1
L
Chaac
12,641
665
35
2
0
305,173
7
L
Khepri
12,799
674
28
1
0
299,679
0
W
Discordia
13,905
732
36
2
0
298,525
0
L
Pele
11,704
616
30
2
0
309,872
0
W
Cerberus
14,110
743
46
2
0
350,308
0
W
Kali
13,021
685
10
1
0
342,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role