Player Matchup

Heimdallr
Heimdallr
ItsRisq
Heimdallr
Level 20
God Stats
0W - 2L
1,237 SR
Queue Stats
5W - 10L
1,272 Elo+
Party 2
Bakasura
Bakasura
Zaouldieck
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo
Achilles
Achilles
cozs
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,134 Elo+
Party 2
Team Averages
Level 17
1,412 SR
1,230 Elo+

VS

Team Averages
Level 39
1,403 SR
1,207 Elo+
Yemoja
Yemoja
EternalSummer333
Yemoja
Level 66
God Stats
8W - 15L
1,367 SR
Queue Stats
46W - 71L
1,352 Elo+
Party 1
Raijin
Raijin
InvoketheUnknown
Raijin
Level 27
God Stats
2W - 2L
1,144 SR
Queue Stats
9W - 17L
1,296 Elo+
Party 1
Thor
Thor
martoofox
Thor
Level 23
God Stats
2W - 0L
1,698 SR
Queue Stats
88W - 105L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsRisq
Heimdallr
19
4 / 9 / 8
20,156
593
20,370
39,082
33,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
Zaouldieck
Bakasura
16
6 / 10 / 7
19,548
575
11,828
23,138
7,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
cozs
Achilles
20
10 / 8 / 6
21,215
624
21,897
35,093
22,921
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 16
20,990
617
15,771
21,557
29,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 11 / 6
23,278
685
42,051
31,110
16,776
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
6 / 7 / 4
20,571
605
19,375
24,504
16,585
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
20
Kills
25
27
Deaths
20
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
17
11
6
1.82
L
Heimdallr
ItsRisq
Heimdallr
4
9
8
0.89
L
Bakasura
Zaouldieck
Bakasura
6
10
7
0.95
L
Achilles
cozs
Achilles
10
8
6
1.63
W
Thor
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
77,197
97,313
Taken
77,171
63,768
Mitigated
62,617
21,242
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,771
1,980
12,571
7,717
21,557
29,256
1,294
151
21,171
58,467
0
W
42,051
6,016
0
1,345
31,110
16,776
659
310
30,521
153,337
0
L
Heimdallr
ItsRisq
Heimdallr
20,370
10,852
0
8,297
39,082
33,212
1,016
26,162
12,920
0
108,961
L
Bakasura
Zaouldieck
Bakasura
11,828
8,397
0
5,269
23,138
7,635
455
11,299
11,839
0
51,238
L
Achilles
cozs
Achilles
21,897
7,917
0
7,676
35,093
22,921
0
20,871
14,222
0
89,963
W
Thor
19,375
5,391
0
1,053
24,504
16,585
855
92
23,085
0
62,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,919
Gold Earned
64,839
318
Minions Killed
314
0
Camps Cleared
0
1,582,529
Distance Traveled
1,734,677
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
20,990
617
47
1
0
640,624
4
W
Raijin
23,278
685
191
6
0
524,529
1
L
Heimdallr
20,156
593
151
4
0
511,428
0
L
Bakasura
19,548
575
84
2
0
502,721
9
L
Achilles
21,215
624
83
2
0
568,380
3
W
Thor
20,571
605
76
2
0
569,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role