Player Matchup

Jormungandr
Jormungandr
DemonWarrior666
Jormungandr
Level 53
God Stats
2W - 1L
1,518 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Tyr
Tyr
NIRANJAN28
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,422 Elo+
Solo
Merlin
Merlin
Pheonixforce
Merlin
Level 7
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,424 SR
1,439 Elo+

VS

Team Averages
Level 7
1,427 SR
1,060 Elo+
Odin
Odin
Dokotsovyy
Odin
Level 7
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 10L
967 Elo+
Party 2
Ah Puch
Ah Puch
JanglEEzyy
Ah Puch
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
967 Elo+
Party 2
Hel
Hel
KidKhari
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonWarrior666
Jormungandr
14
12 / 3 / 11
14,037
780
14,829
17,741
13,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 10
10,572
587
1,086
13,396
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
13 / 5 / 12
13,870
771
20,453
9,282
3,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 2
13,195
733
11,873
19,391
14,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
JanglEEzyy
Ah Puch
10
0 / 13 / 6
10,081
560
4,103
15,401
9,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 5
11,234
624
1,380
12,681
6,284
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
25
Kills
10
13
Deaths
26
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DemonWarrior666
Jormungandr
12
3
11
5.83
L
8
6
2
1.5
L
Ah Puch
JanglEEzyy
Ah Puch
0
13
6
0.23
L
2
7
5
0.64
W
0
5
10
1
W
Merlin
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,368
Damage
17,356
40,419
Taken
47,473
27,779
Mitigated
29,636
7,739
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DemonWarrior666
Jormungandr
14,829
4,816
608
4,072
17,741
13,891
618
2,992
14,749
48,737
0
L
11,873
4,135
0
0
19,391
14,041
522
13,190
6,201
0
27,792
L
Ah Puch
JanglEEzyy
Ah Puch
4,103
633
0
159
15,401
9,311
342
11,139
4,262
17,070
0
L
1,380
871
3,866
2,910
12,681
6,284
563
10,953
1,728
16,090
0
W
1,086
270
0
1,779
13,396
9,976
488
2,321
11,075
0
27,159
W
Merlin
20,453
1,830
338
942
9,282
3,912
624
2,075
7,207
59,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
34,510
183
Minions Killed
69
0
Camps Cleared
0
893,635
Distance Traveled
794,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,037
780
67
4
0
303,791
0
L
Odin
13,195
733
42
2
0
336,263
0
L
Ah Puch
10,081
560
13
1
0
189,262
2
L
Hel
11,234
624
14
1
0
269,404
0
W
Tyr
10,572
587
40
2
0
294,896
0
W
Merlin
13,870
771
76
4
0
294,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role