Player Matchup

Vamana
Vamana
 
Vamana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 72L
1,125 Elo+
Solo
Nu Wa
Nu Wa
MeteorDoll
Nu Wa
Level 29
God Stats
3W - 3L
1,429 SR
Queue Stats
25W - 33L
1,253 Elo+
Solo
Arachne
Arachne
PureKMB
Arachne
Level 29
God Stats
10W - 2L
1,636 SR
Queue Stats
39W - 37L
1,492 Elo+
Solo
Chiron
Chiron
Roberta_Betaah
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,257 Elo+
Solo
Pele
Pele
nicoxz90s
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,632 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,352 Elo+

VS

Team Averages
Level 19
1,400 SR
1,297 Elo+
Chang'e
Chang'e
DevilGhost96143
Chang'e
Level 26
God Stats
16W - 13L
1,403 SR
Queue Stats
327W - 298L
1,411 Elo+
Solo
Yemoja
Yemoja
Samael_Orion
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,201 Elo+
Solo
Loki
Loki
SkUrrY_16
Loki
Level 23
God Stats
1W - 3L
1,231 SR
Queue Stats
6W - 8L
1,172 Elo+
Solo
Agni
Agni
lukneo96
Agni
Level 9
God Stats
1W - 4L
1,366 SR
Queue Stats
3W - 6L
1,397 Elo+
Solo
Fenrir
Fenrir
xNahu-
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 38L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
1 / 2 / 16
15,311
901
5,313
18,588
13,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
20
2 / 1 / 22
16,665
980
27,353
7,187
3,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
PureKMB
Arachne
20
24 / 6 / 7
20,856
1,227
46,081
31,382
16,915
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 17 / 10
14,086
829
8,222
28,330
12,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
7 / 6 / 23
17,455
1,027
26,031
26,481
14,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 11
17,080
1,005
31,508
22,984
8,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
20
0 / 4 / 14
14,939
879
7,310
19,503
19,175
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
20
14 / 13 / 9
17,956
1,056
32,371
33,992
11,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
20
1 / 5 / 10
14,390
846
9,893
13,184
9,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
xNahu-
Fenrir
20
4 / 9 / 12
15,512
912
12,219
30,068
37,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
86
35
Kills
30
32
Deaths
35
78
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
16
4.5
L
11
4
11
4.13
W
Nu Wa
2
1
22
13
W
Arachne
PureKMB
Arachne
24
6
7
4.58
W
1
17
10
0.35
L
Yemoja
0
4
14
1.75
L
Loki
14
13
9
1.42
L
Agni
1
5
10
1.2
W
Pele
7
6
23
3.08
L
Fenrir
xNahu-
Fenrir
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,000
Damage
93,301
111,968
Taken
119,731
59,492
Mitigated
86,940
19,947
Healing
31,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,313
2,113
382
6,391
18,588
13,106
0
10,882
7,706
0
28,081
L
31,508
2,559
11,632
9,799
22,984
8,889
0
5,083
17,901
96,941
0
W
Nu Wa
27,353
7,396
0
1,892
7,187
3,196
0
1,996
5,191
77,023
0
W
Arachne
PureKMB
Arachne
46,081
32,374
0
7,712
31,382
16,915
0
14,804
15,743
0
72,305
W
8,222
4,228
250
963
28,330
12,015
0
11,295
17,024
0
16,272
L
Yemoja
7,310
1,694
3,085
1,273
19,503
19,175
0
5,187
14,316
40,716
0
L
Loki
32,371
16,157
0
1,303
33,992
11,957
0
7,042
25,984
0
79,060
L
Agni
9,893
550
691
1,919
13,184
9,158
0
2,450
10,734
38,654
0
W
Pele
26,031
7,924
0
2,357
26,481
14,260
0
9,733
16,748
0
55,596
L
Fenrir
xNahu-
Fenrir
12,219
2,506
178
1,785
30,068
37,761
0
7,591
22,477
0
22,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,373
Gold Earned
79,877
302
Minions Killed
391
5
Camps Cleared
9
1,585,561
Distance Traveled
1,457,302
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,311
901
35
2
0
385,929
0
L
Chang'e
17,080
1,005
145
9
0
333,113
0
W
Nu Wa
16,665
980
119
7
3
308,677
0
W
Arachne
20,856
1,227
53
3
1
378,747
1
W
Chiron
14,086
829
12
1
0
189,692
0
L
Yemoja
14,939
879
86
5
0
220,693
3
L
Loki
17,956
1,056
84
5
4
333,147
0
L
Agni
14,390
846
51
3
3
282,041
0
W
Pele
17,455
1,027
83
5
1
322,516
2
L
Fenrir
15,512
912
25
1
2
288,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role