Player Matchup

Sobek
Sobek
 
Sobek
Level 45
God Stats
1W - 0L
1,733 SR
Queue Stats
41W - 54L
1,228 Elo+
Solo
Mulan
Mulan
Loaded KILLER
Mulan
Level 89
God Stats
2W - 2L
1,457 SR
Queue Stats
119W - 84L
1,404 Elo+
Solo
Zeus
Zeus
SuperHungry_BR
Zeus
Level 69
God Stats
8W - 4L
1,793 SR
Queue Stats
32W - 42L
1,326 Elo+
Solo
Team Averages
Level 68
1,661 SR
1,319 Elo+

VS

Team Averages
Level 93
1,447 SR
1,278 Elo+
Set
Set
Soggy Sock2121
Set
Level 85
God Stats
8W - 10L
1,548 SR
Queue Stats
56W - 51L
1,254 Elo+
Solo
Aphrodite
Aphrodite
Stormy Edrea
Aphrodite
Level 88
God Stats
5W - 9L
1,461 SR
Queue Stats
7W - 10L
1,388 Elo+
Solo
Nox
Nox
thenibs
Nox
Level 105
God Stats
5W - 8L
1,332 SR
Queue Stats
66W - 89L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 4
8,534
656
4,514
12,484
11,329
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 6
8,507
654
6,306
7,846
7,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 0 / 5
9,463
728
13,510
3,923
1,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
7,830
602
6,280
12,461
4,581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Stormy Edrea
Aphrodite
9
0 / 4 / 1
7,341
565
4,698
10,817
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
9
0 / 1 / 1
7,407
570
6,616
7,158
2,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
W
3
1
6
6
L
2
5
0
0.4
L
Aphrodite
Stormy Edrea
Aphrodite
0
4
1
0.13
W
5
0
5
7.5
L
Nox
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
17,594
24,253
Taken
30,436
19,830
Mitigated
11,473
6,543
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,514
585
489
3,392
12,484
11,329
324
6,391
6,093
14,141
0
W
6,306
1,724
216
2,446
7,846
7,036
104
3,495
4,351
0
19,744
L
6,280
3,023
0
515
12,461
4,581
0
5,730
6,731
0
26,272
L
Aphrodite
Stormy Edrea
Aphrodite
4,698
1,029
4,211
6,024
10,817
4,526
268
7,652
3,165
19,996
0
W
13,510
839
0
0
3,923
1,465
176
1,471
2,452
50,886
0
L
Nox
6,616
550
350
612
7,158
2,366
0
4,678
2,480
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
22,578
129
Minions Killed
125
0
Camps Cleared
0
673,277
Distance Traveled
683,859
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,534
656
14
1
0
236,247
1
W
Mulan
8,507
654
28
2
0
211,403
0
L
Set
7,830
602
42
3
0
253,350
1
L
Aphrodite
7,341
565
37
3
0
200,979
6
W
Zeus
9,463
728
87
7
0
225,627
1
L
Nox
7,407
570
46
4
0
229,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role