Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
LORDFERGBERT
Raijin
Level 103
God Stats
1W - 0L
1,193 SR
Queue Stats
25W - 22L
1,421 Elo+
Party 2
Mulan
Mulan
Mr_Delirious1
Mulan
Level 122
God Stats
3W - 1L
1,667 SR
Queue Stats
5W - 5L
1,494 Elo+
Party 2
Ymir
Ymir
Sharper_Mindz
Ymir
Level 104
God Stats
2W - 0L
1,652 SR
Queue Stats
15W - 7L
1,503 Elo+
Party 2
Medusa
Medusa
xXTiPpZXx
Medusa
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 32L
1,405 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,464 Elo+

VS

Team Averages
Level 71
1,485 SR
1,392 Elo+
Yemoja
Yemoja
AuxiliaryPriest1
Yemoja
Level 108
God Stats
17W - 23L
1,448 SR
Queue Stats
99W - 101L
1,432 Elo+
Party 1
Zeus
Zeus
ClydeFrog028
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,345 Elo+
Party 1
Neith
Neith
DragonChild23
Neith
Level 9
God Stats
16W - 15L
1,482 SR
Queue Stats
16W - 15L
1,420 Elo+
Solo
Kali
Kali
NotReformed
Kali
Level 105
God Stats
3W - 3L
1,497 SR
Queue Stats
116W - 105L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
foggohay
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 1 / 3
10,863
604
11,164
12,100
4,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
15
1 / 2 / 6
9,550
531
9,269
8,216
3,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 2
10,988
610
19,628
22,982
24,653
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 9
10,162
565
9,288
14,742
14,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
xXTiPpZXx
Medusa
15
5 / 2 / 3
10,055
559
4,955
8,783
3,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,857
548
6,209
11,481
6,851
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 3
7,901
439
9,802
11,819
6,511
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 0
6,604
367
4,678
12,047
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 1 / 1
10,149
564
8,811
15,466
6,486
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
foggohay
Sun Wukong
13
1 / 5 / 4
7,940
441
9,216
16,680
16,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
24
Kills
10
10
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
3
9.5
L
3
2
5
2.75
L
0
7
3
0.21
L
0
9
0
0
W
Raijin
1
2
6
2
W
7
4
2
2
L
6
1
1
6.5
W
3
1
9
7.5
L
Sun Wukong
foggohay
Sun Wukong
1
5
4
0.6
W
Medusa
xXTiPpZXx
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,304
Damage
38,716
66,823
Taken
67,493
50,918
Mitigated
39,838
34,538
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,164
475
7,958
9,318
12,100
4,946
1,405
3,845
8,255
75,814
0
L
6,209
1,321
3,015
2,648
11,481
6,851
0
5,820
5,661
33,239
0
L
9,802
1,348
0
750
11,819
6,511
0
7,455
4,364
57,768
0
L
4,678
1,328
0
687
12,047
3,847
630
6,912
5,135
0
30,272
W
Raijin
9,269
599
0
2,048
8,216
3,348
0
2,326
5,890
56,867
0
W
19,628
3,339
0
9,562
22,982
24,653
165
2,994
19,988
0
74,245
L
8,811
5,072
0
6,810
15,466
6,486
0
4,958
10,508
0
59,071
W
9,288
2,713
0
3,098
14,742
14,390
693
4,599
10,143
41,181
0
L
Sun Wukong
foggohay
Sun Wukong
9,216
2,239
0
5,513
16,680
16,143
0
4,576
12,104
0
42,167
W
Medusa
xXTiPpZXx
Medusa
4,955
2,532
0
2,554
8,783
3,581
4,608
2,247
6,536
0
55,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
42,451
495
Minions Killed
377
0
Camps Cleared
0
1,590,415
Distance Traveled
1,526,058
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,863
604
138
8
0
386,963
7
L
Yemoja
9,857
548
45
3
0
302,557
4
L
Zeus
7,901
439
110
6
0
265,135
1
L
Neith
6,604
367
45
3
0
259,012
0
W
Raijin
9,550
531
87
5
0
240,168
3
W
Mulan
10,988
610
117
7
0
295,633
2
L
Kali
10,149
564
97
5
0
375,084
2
W
Ymir
10,162
565
59
3
0
340,315
14
L
Sun Wukong
7,940
441
80
4
0
324,270
7
W
Medusa
10,055
559
94
5
0
327,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role