Player Matchup

Jormungandr
Jormungandr
Bolld
Jormungandr
Level 28
God Stats
5W - 9L
1,336 SR
Queue Stats
70W - 67L
1,356 Elo+
Solo
Raijin
Raijin
Duucijs
Raijin
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 107L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Jigolina
Kukulkan
Level 29
God Stats
2W - 0L
1,447 SR
Queue Stats
5W - 10L
1,209 Elo+
Party 1
Nemesis
Nemesis
Mercless
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Whitemirage
Ganesha
Level 26
God Stats
1W - 0L
1,614 SR
Queue Stats
8W - 8L
1,251 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,356 Elo+

VS

Team Averages
Level 12
1,434 SR
1,461 Elo+
Bacchus
Bacchus
Djosax
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Jesdrums
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Nyinda
Mulan
Level 9
God Stats
7W - 12L
1,349 SR
Queue Stats
12W - 13L
1,376 Elo+
Solo
Vulcan
Vulcan
WesQwes
Vulcan
Level 29
God Stats
21W - 36L
1,322 SR
Queue Stats
337W - 363L
1,422 Elo+
Solo
Odin
Odin
kayne26
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bolld
Jormungandr
20
9 / 2 / 25
14,301
1,192
16,221
19,470
23,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Duucijs
Raijin
19
7 / 5 / 21
12,840
1,070
27,057
12,870
6,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Jigolina
Kukulkan
19
13 / 3 / 16
14,070
1,173
24,499
11,492
5,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mercless
Nemesis
18
10 / 5 / 11
12,260
1,022
15,773
15,273
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Whitemirage
Ganesha
20
0 / 3 / 29
11,910
993
17,848
17,133
14,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Djosax
Bacchus
16
1 / 11 / 4
10,994
916
5,398
23,407
25,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
18
4 / 8 / 7
11,886
991
11,900
19,323
10,309
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
Nyinda
Mulan
18
9 / 7 / 7
13,672
1,139
19,246
25,381
10,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
WesQwes
Vulcan
18
4 / 7 / 10
12,440
1,037
25,108
22,666
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
kayne26
Odin
16
0 / 6 / 4
10,098
842
2,194
18,540
12,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
50
39
Kills
18
18
Deaths
39
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bolld
Jormungandr
9
2
25
10.75
L
Bacchus
Djosax
Bacchus
1
11
4
0.27
W
Raijin
Duucijs
Raijin
7
5
21
3.5
L
Thor
4
8
7
0.94
W
Kukulkan
Jigolina
Kukulkan
13
3
16
7
W
Nemesis
Mercless
Nemesis
10
5
11
3.1
L
Mulan
Nyinda
Mulan
9
7
7
1.79
L
Vulcan
WesQwes
Vulcan
4
7
10
1.29
W
Ganesha
Whitemirage
Ganesha
0
3
29
4.83
L
Odin
kayne26
Odin
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,398
Damage
63,846
76,238
Taken
109,317
58,443
Mitigated
65,147
11,649
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bolld
Jormungandr
16,221
4,897
1,150
1,820
19,470
23,521
0
7,263
9,710
50,687
0
L
Bacchus
Djosax
Bacchus
5,398
1,186
0
0
23,407
25,133
0
16,511
6,896
16,519
0
W
Raijin
Duucijs
Raijin
27,057
4,055
0
2,455
12,870
6,641
0
4,925
7,945
44,951
0
L
Thor
11,900
1,482
0
188
19,323
10,309
0
15,769
3,554
0
21,562
W
Kukulkan
Jigolina
Kukulkan
24,499
2,271
0
1,130
11,492
5,830
0
4,099
7,393
46,853
0
W
Nemesis
Mercless
Nemesis
15,773
8,882
0
886
15,273
7,805
0
6,544
8,729
0
26,181
L
Mulan
Nyinda
Mulan
19,246
4,022
0
2,731
25,381
10,209
0
20,792
4,589
0
32,687
L
Vulcan
WesQwes
Vulcan
25,108
11,710
540
1,011
22,666
6,943
0
18,500
4,166
41,095
0
W
Ganesha
Whitemirage
Ganesha
17,848
1,715
874
3,334
17,133
14,646
0
7,675
9,458
32,076
0
L
Odin
kayne26
Odin
2,194
803
0
604
18,540
12,553
0
14,053
4,487
0
14,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,381
Gold Earned
59,090
231
Minions Killed
131
7
Camps Cleared
6
1,048,165
Distance Traveled
960,649
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,301
1,192
95
8
0
212,253
5
L
Bacchus
10,994
916
25
2
0
168,822
5
W
Raijin
12,840
1,070
47
4
2
191,486
0
L
Thor
11,886
991
18
2
1
196,966
3
W
Kukulkan
14,070
1,173
50
4
2
204,129
0
W
Nemesis
12,260
1,022
34
3
3
222,258
1
L
Mulan
13,672
1,139
34
3
1
220,740
0
L
Vulcan
12,440
1,037
36
3
2
218,506
0
W
Ganesha
11,910
993
5
0
0
218,039
0
L
Odin
10,098
842
18
2
2
155,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role