Player Matchup

Izanami
Izanami
 
Izanami
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Notifications--
Zeus
Level 102
God Stats
5W - 6L
1,659 SR
Queue Stats
255W - 286L
1,671 Elo+
Solo
Hel
Hel
THE_fReAk_too
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,670 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,614 Elo+

VS

Team Averages
Level 119
1,509 SR
1,581 Elo+
Horus
Horus
Laena Snowfall
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Nemesis
Nemesis
Mangxkyou
Nemesis
Level 143
God Stats
2W - 5L
1,346 SR
Queue Stats
172W - 155L
1,633 Elo+
Solo
Hades
Hades
ScareCrawdad746
Hades
Level 88
God Stats
14W - 2L
1,681 SR
Queue Stats
215W - 181L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 9 / 6
10,899
681
8,338
15,816
4,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
9 / 5 / 1
11,996
750
15,260
11,656
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 6
9,255
578
4,670
11,599
2,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
10,891
681
4,374
14,733
12,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Mangxkyou
Nemesis
15
14 / 2 / 6
13,432
840
15,410
12,609
5,864
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 7 / 7
11,116
695
14,172
16,462
10,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
22
22
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
6
0.56
W
3
2
6
3
W
Nemesis
Mangxkyou
Nemesis
14
2
6
8.5
L
9
5
1
1.9
W
5
7
7
1.21
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
33,956
39,071
Taken
43,804
9,912
Mitigated
29,509
10,829
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,338
5,650
0
1,868
15,816
4,218
978
5,720
10,096
0
46,129
W
4,374
2,047
3,823
5,400
14,733
12,911
573
5,340
9,393
0
30,890
W
Nemesis
Mangxkyou
Nemesis
15,410
8,338
0
2,112
12,609
5,864
2,195
5,354
7,255
0
51,828
L
15,260
1,427
0
2,764
11,656
2,964
33
4,884
6,772
36,727
0
W
14,172
879
593
4,034
16,462
10,734
213
9,317
7,145
50,835
0
L
4,670
480
2,896
3,301
11,599
2,730
70
3,640
7,959
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
35,439
159
Minions Killed
175
0
Camps Cleared
0
740,567
Distance Traveled
895,287
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,899
681
89
6
0
226,242
2
W
Horus
10,891
681
45
3
0
311,895
5
W
Nemesis
13,432
840
57
4
0
319,224
3
L
Zeus
11,996
750
47
3
0
248,672
4
W
Hades
11,116
695
73
5
0
264,168
6
L
Hel
9,255
578
23
1
0
265,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role