Player Matchup

Kali
Kali
Adriandulea_
Kali
Level 17
God Stats
14W - 16L
1,620 SR
Queue Stats
21W - 21L
1,229 Elo+
Solo
Chang'e
Chang'e
EmreSkywalker
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,656 Elo+
Solo
Tyr
Tyr
Majster_zhhazi
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,441 Elo+
Solo
Bakasura
Bakasura
X_Sono1
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,406 Elo+
Solo
Nemesis
Nemesis
elfrikicisneros
Nemesis
Level 12
God Stats
1W - 4L
1,356 SR
Queue Stats
157W - 195L
1,488 Elo+
Solo
Team Averages
Level 10
1,495 SR
1,444 Elo+

VS

Team Averages
Level 12
1,607 SR
1,492 Elo+
Arachne
Arachne
Kidises
Arachne
Level 11
God Stats
3W - 0L
1,826 SR
Queue Stats
11W - 8L
1,540 Elo+
Solo
Merlin
Merlin
Nobu_Karasu
Merlin
Level 12
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 1L
1,420 Elo+
Solo
Neith
Neith
WilyWheat2
Neith
Level 22
God Stats
2W - 4L
1,252 SR
Queue Stats
60W - 61L
1,500 Elo+
Party 1
Nike
Nike
dani78136211
Nike
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Olorun
Olorun
de Cecc0
Olorun
Level 7
God Stats
2W - 1L
1,769 SR
Queue Stats
47W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,553
508
462
4,093
1,059
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
2
0 / 1 / 0
2,958
423
236
591
119
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,708
530
2,478
3,529
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
X_Sono1
Bakasura
5
0 / 3 / 0
3,382
483
655
4,399
1,082
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
3,553
508
693
3,061
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kidises
Arachne
8
7 / 0 / 1
5,225
746
3,635
3,369
848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
0 / 0 / 3
4,466
638
1,475
1,652
327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
2 / 0 / 4
4,412
630
2,121
1,102
227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,218
603
1,489
2,744
1,381
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
de Cecc0
Olorun
7
2 / 0 / 5
4,479
640
978
1,025
235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
12
12
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Chang'e
0
1
0
0
W
Arachne
Kidises
Arachne
7
0
1
7.5
L
0
2
0
0
W
Merlin
0
0
3
1.5
W
Neith
2
0
4
4
L
Bakasura
X_Sono1
Bakasura
0
3
0
0
W
1
0
0
1
W
Olorun
de Cecc0
Olorun
2
0
5
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,524
Damage
9,698
15,673
Taken
9,892
4,082
Mitigated
3,018
3,782
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
462
178
0
379
4,093
1,059
0
603
3,490
0
9,337
L
Chang'e
236
0
0
56
591
119
0
129
462
2,672
0
W
Arachne
Kidises
Arachne
3,635
2,495
0
1,730
3,369
848
0
78
3,291
0
19,362
L
2,478
1,018
0
871
3,529
1,165
0
0
3,529
0
13,052
W
Merlin
1,475
318
0
372
1,652
327
488
158
1,494
20,696
0
W
Neith
2,121
873
0
81
1,102
227
763
0
1,102
0
12,812
L
Bakasura
X_Sono1
Bakasura
655
386
0
1,642
4,399
1,082
0
1,341
3,058
0
7,052
W
1,489
397
0
843
2,744
1,381
152
0
2,744
0
14,857
W
Olorun
de Cecc0
Olorun
978
436
372
678
1,025
235
525
0
1,025
8,994
0
L
693
214
0
834
3,061
657
0
380
2,681
0
10,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,154
Gold Earned
22,800
88
Minions Killed
141
0
Camps Cleared
0
547,585
Distance Traveled
586,815
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,553
508
14
2
0
128,150
3
L
Chang'e
2,958
423
5
1
0
46,163
0
W
Arachne
5,225
746
38
5
0
126,920
0
L
Tyr
3,708
530
20
3
0
114,458
0
W
Merlin
4,466
638
36
5
0
116,177
3
W
Neith
4,412
630
29
4
0
123,003
1
L
Bakasura
3,382
483
20
3
0
123,943
1
W
Nike
4,218
603
21
3
0
112,260
1
W
Olorun
4,479
640
17
2
0
108,455
1
L
Nemesis
3,553
508
29
4
0
134,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role