Player Matchup

Ah Puch
Ah Puch
QIokn
Ah Puch
Level 25
God Stats
2W - 3L
1,706 SR
Queue Stats
104W - 64L
1,612 Elo+
Party 2
Izanami
Izanami
oFlakey
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 29L
1,779 Elo+
Party 2
Sun Wukong
Sun Wukong
zDuckshot
Sun Wukong
Level 18
God Stats
4W - 1L
1,756 SR
Queue Stats
5W - 2L
1,745 Elo+
Party 2
Team Averages
Level 26
1,654 SR
1,712 Elo+

VS

Team Averages
Level 29
1,585 SR
2,051 Elo+
Ah Muzen Cab
Ah Muzen Cab
Datboodeedo
Ah Muzen Cab
Level 10
God Stats
2W - 0L
1,754 SR
Queue Stats
18W - 0L
2,080 Elo+
Party 1
Cernunnos
Cernunnos
Killedmories
Cernunnos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 0L
2,106 Elo+
Party 1
Hun Batz
Hun Batz
hoodieninja 667
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
QIokn
Ah Puch
12
3 / 11 / 8
11,040
690
9,008
12,509
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
oFlakey
Izanami
14
9 / 6 / 6
12,531
783
17,810
14,992
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
zDuckshot
Sun Wukong
12
5 / 3 / 9
11,077
692
11,404
15,068
22,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Datboodeedo
Ah Muzen Cab
14
7 / 5 / 12
12,560
785
11,342
14,011
6,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Killedmories
Cernunnos
14
4 / 6 / 10
11,815
738
12,093
15,861
7,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
14
9 / 6 / 8
12,830
802
11,948
16,348
13,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
20
20
Deaths
17
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Datboodeedo
Ah Muzen Cab
7
5
12
2.6
W
Cernunnos
Killedmories
Cernunnos
4
6
10
1.5
L
Ah Puch
QIokn
Ah Puch
3
11
8
0.64
W
Hun Batz
9
6
8
2.17
L
Izanami
oFlakey
Izanami
9
6
6
2
L
Sun Wukong
zDuckshot
Sun Wukong
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
35,383
42,569
Taken
46,220
32,536
Mitigated
27,824
8,415
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Datboodeedo
Ah Muzen Cab
11,342
6,456
0
5,084
14,011
6,712
1,700
2,578
11,433
0
44,149
W
Cernunnos
Killedmories
Cernunnos
12,093
5,741
0
1,155
15,861
7,214
1,454
2,190
13,671
0
46,125
L
Ah Puch
QIokn
Ah Puch
9,008
275
0
186
12,509
3,900
0
0
12,509
36,108
0
W
Hun Batz
11,948
3,506
0
298
16,348
13,898
715
4,284
12,064
22
35,057
L
Izanami
oFlakey
Izanami
17,810
11,903
0
2,609
14,992
5,669
1,152
331
14,661
0
71,564
L
Sun Wukong
zDuckshot
Sun Wukong
11,404
2,560
270
5,350
15,068
22,967
0
309
14,404
0
32,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,648
Gold Earned
37,205
216
Minions Killed
187
0
Camps Cleared
0
810,653
Distance Traveled
857,009
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,560
785
76
5
0
301,524
0
W
Cernunnos
11,815
738
74
5
0
250,970
2
L
Ah Puch
11,040
690
51
3
0
257,235
0
W
Hun Batz
12,830
802
37
2
0
304,515
4
L
Izanami
12,531
783
113
7
0
244,012
1
L
Sun Wukong
11,077
692
52
3
0
309,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role