Player Matchup

Tyr
Tyr
IntensePorpoise
Tyr
Level 128
God Stats
1W - 6L
1,466 SR
Queue Stats
643W - 816L
1,318 Elo+
Solo
Thoth
Thoth
Rindeed
Thoth
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 57L
1,386 Elo+
Solo
Arachne
Arachne
Tepes1627
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,298 Elo+
Solo
Nox
Nox
itsTrainer
Nox
Level 102
God Stats
1W - 3L
1,331 SR
Queue Stats
200W - 213L
1,409 Elo+
Solo
Artio
Artio
pakitoleal87
Artio
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 291L
1,384 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,359 Elo+

VS

Team Averages
Level 33
1,541 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ecurit
Kukulkan
Level 47
God Stats
1W - 0L
1,704 SR
Queue Stats
61W - 54L
1,485 Elo+
Solo
Bacchus
Bacchus
LArcaNium
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,324 Elo+
Solo
Hercules
Hercules
SigmaAxis
Hercules
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,460 Elo+
Solo
Anubis
Anubis
TheSgtSnoKone
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 143L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,341
667
5,836
16,253
19,341
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Rindeed
Thoth
18
6 / 4 / 7
10,394
742
17,350
12,609
5,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Tepes1627
Arachne
17
6 / 9 / 7
11,106
793
8,872
16,085
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 2 / 12
11,635
831
12,762
12,310
6,215
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 11
9,053
647
6,652
20,148
20,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 1 / 15
12,331
881
22,702
9,047
3,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Ecurit
Kukulkan
18
3 / 5 / 21
11,142
796
19,685
12,071
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LArcaNium
Bacchus
16
1 / 6 / 20
9,964
712
4,468
15,358
16,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
SigmaAxis
Hercules
19
9 / 4 / 14
11,648
832
11,793
20,114
13,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 4 / 13
10,283
735
8,583
10,429
5,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
19
Kills
29
29
Deaths
20
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
1
15
20.5
W
Kukulkan
Ecurit
Kukulkan
3
5
21
2.7
L
1
6
11
1.08
W
Bacchus
LArcaNium
Bacchus
1
6
20
1.83
L
Thoth
Rindeed
Thoth
6
4
7
2.38
W
Hercules
SigmaAxis
Hercules
9
4
14
4
L
Arachne
Tepes1627
Arachne
6
9
7
1.06
W
3
4
13
2.38
L
5
2
12
5.5
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,472
Damage
67,231
77,405
Taken
67,019
58,638
Mitigated
45,931
26,308
Healing
23,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
22,702
11,958
1,493
3,685
9,047
3,914
3,274
5,671
3,376
0
39,040
W
Kukulkan
Ecurit
Kukulkan
19,685
2,161
2,387
1,887
12,071
5,469
673
6,169
5,902
44,782
0
L
5,836
202
901
2,669
16,253
19,341
363
8,865
7,388
0
10,536
W
Bacchus
LArcaNium
Bacchus
4,468
672
951
792
15,358
16,938
649
9,001
6,357
9,080
0
L
Thoth
Rindeed
Thoth
17,350
640
1,267
3,592
12,609
5,460
1,568
4,821
7,788
31,449
0
W
Hercules
SigmaAxis
Hercules
11,793
3,419
1,270
5,942
20,114
13,770
1,431
10,151
9,963
0
21,644
L
Arachne
Tepes1627
Arachne
8,872
5,031
1,089
3,023
16,085
6,708
1,012
5,349
10,736
0
14,216
W
8,583
729
1,928
3,488
10,429
5,840
142
5,772
4,657
29,191
0
L
12,762
382
2,038
3,568
12,310
6,215
558
3,483
8,827
36,666
0
L
6,652
446
3,430
4,731
20,148
20,914
119
10,218
9,930
15,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,529
Gold Earned
55,368
142
Minions Killed
165
0
Camps Cleared
0
1,234,216
Distance Traveled
1,280,720
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,331
881
34
2
0
246,039
2
W
Kukulkan
11,142
796
71
5
0
267,358
0
L
Tyr
9,341
667
16
1
0
268,203
1
W
Bacchus
9,964
712
4
0
0
259,952
3
L
Thoth
10,394
742
30
2
0
243,820
1
W
Hercules
11,648
832
13
1
0
295,639
2
L
Arachne
11,106
793
22
2
0
224,380
0
W
Anubis
10,283
735
43
3
0
211,732
4
L
Nox
11,635
831
62
4
0
247,285
0
L
Artio
9,053
647
12
1
0
250,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role