Player Matchup

Kukulkan
Kukulkan
Aldo the baked
Kukulkan
Level 42
God Stats
42W - 57L
1,554 SR
Queue Stats
60W - 86L
1,455 Elo+
Party 1
Olorun
Olorun
Kami Thanatos
Olorun
Level 29
God Stats
5W - 4L
1,400 SR
Queue Stats
20W - 20L
1,614 Elo+
Party 3
Fenrir
Fenrir
Kami Zakku
Fenrir
Level 28
God Stats
1W - 0L
1,287 SR
Queue Stats
23W - 20L
1,614 Elo+
Party 3
King Arthur
King Arthur
LightsStride
King Arthur
Level 18
God Stats
12W - 8L
1,604 SR
Queue Stats
25W - 30L
1,521 Elo+
Party 1
Izanami
Izanami
TwinPanda13
Izanami
Level 28
God Stats
18W - 26L
1,476 SR
Queue Stats
51W - 73L
1,483 Elo+
Party 1
Team Averages
Level 29
1,464 SR
1,537 Elo+

VS

Team Averages
Level 30
1,560 SR
1,521 Elo+
Odin
Odin
Dajuanisdead
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2
Ra
Ra
Forbino91
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,571 Elo+
Solo
Olorun
Olorun
KingJudah2999
Olorun
Level 17
God Stats
11W - 23L
1,362 SR
Queue Stats
156W - 210L
1,317 Elo+
Solo
Cupid
Cupid
Prince_Rib
Cupid
Level 23
God Stats
55W - 41L
1,567 SR
Queue Stats
187W - 175L
1,513 Elo+
Party 2
Achilles
Achilles
SlothyBoy_310
Achilles
Level 93
God Stats
2W - 1L
1,873 SR
Queue Stats
25W - 25L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 0 / 14
11,846
1,077
21,983
3,679
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 0 / 15
12,841
1,167
18,829
7,550
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Kami Zakku
Fenrir
17
9 / 4 / 9
12,234
1,112
16,898
17,575
8,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LightsStride
King Arthur
18
5 / 3 / 13
11,922
1,084
15,535
17,167
15,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TwinPanda13
Izanami
17
7 / 4 / 11
11,427
1,039
15,789
11,548
5,083
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,598
873
2,719
16,954
10,068
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 5
11,122
1,011
10,272
18,184
6,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 5
9,859
896
3,660
14,338
5,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
18
1 / 7 / 9
11,105
1,010
14,944
20,534
7,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SlothyBoy_310
Achilles
17
7 / 3 / 4
12,120
1,102
17,585
25,713
18,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
33
Kills
11
11
Deaths
33
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
14
11
L
0
7
5
0.36
L
3
6
5
0.92
W
8
0
15
15.5
W
Fenrir
Kami Zakku
Fenrir
9
4
9
3.38
L
0
10
5
0.25
W
King Arthur
LightsStride
King Arthur
5
3
13
3.83
L
Cupid
1
7
9
0.79
L
Achilles
SlothyBoy_310
Achilles
7
3
4
3
W
Izanami
TwinPanda13
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,034
Damage
49,180
57,519
Taken
95,723
34,105
Mitigated
48,049
15,560
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
21,983
597
1,063
1,014
3,679
1,599
0
1,391
2,288
58,117
0
L
2,719
1,197
0
551
16,954
10,068
0
8,024
8,930
9
6,676
L
10,272
155
1,683
300
18,184
6,672
0
8,992
9,192
28,944
0
W
18,829
9,046
1,943
4,865
7,550
3,829
0
2,984
4,566
50,831
0
W
Fenrir
Kami Zakku
Fenrir
16,898
5,208
0
1,450
17,575
8,484
0
2,646
14,929
0
27,613
L
3,660
1,903
213
2,232
14,338
5,348
0
5,857
8,481
19,067
0
W
King Arthur
LightsStride
King Arthur
15,535
3,886
561
3,357
17,167
15,110
0
3,754
13,413
0
32,137
L
Cupid
14,944
10,348
1,688
295
20,534
7,710
0
7,841
12,693
0
38,739
L
Achilles
SlothyBoy_310
Achilles
17,585
9,317
183
5,686
25,713
18,251
0
10,098
15,373
0
28,621
W
Izanami
TwinPanda13
Izanami
15,789
12,777
0
1,307
11,548
5,083
0
3,157
8,391
0
27,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
53,804
246
Minions Killed
165
15
Camps Cleared
2
995,465
Distance Traveled
906,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,846
1,077
84
8
1
214,714
0
L
Odin
9,598
873
12
1
0
157,719
1
L
Ra
11,122
1,011
42
4
0
212,472
0
W
Olorun
12,841
1,167
87
8
4
205,472
0
W
Fenrir
12,234
1,112
21
2
2
196,169
0
L
Olorun
9,859
896
39
4
0
107,884
0
W
King Arthur
11,922
1,084
35
3
3
232,608
0
L
Cupid
11,105
1,010
58
5
0
198,113
0
L
Achilles
12,120
1,102
14
1
2
230,390
0
W
Izanami
11,427
1,039
19
2
5
146,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role