Player Matchup

Apollo
Apollo
CHAMPION049
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
R_A_G_E____31
Hera
Level 19
God Stats
0W - 3L
1,489 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 1
Bakasura
Bakasura
Varshen97
Bakasura
Level 24
God Stats
3W - 5L
1,431 SR
Queue Stats
19W - 33L
1,206 Elo+
Party 1
Team Averages
Level 16
1,473 SR
1,324 Elo+

VS

Team Averages
Level 43
1,395 SR
1,343 Elo+
Hera
Hera
Super_Fede02
Hera
Level 97
God Stats
2W - 4L
1,184 SR
Queue Stats
128W - 129L
1,569 Elo+
Solo
Guan Yu
Guan Yu
angelsquarter
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,167 Elo+
Solo
Cabrakan
Cabrakan
kotino77
Cabrakan
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 397L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 9 / 1
7,274
520
2,777
9,748
2,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 8 / 2
8,487
606
10,002
10,131
4,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Varshen97
Bakasura
10
4 / 9 / 1
8,772
627
5,097
16,263
4,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 1 / 7
11,770
841
17,058
7,300
4,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
11
3 / 5 / 14
9,662
690
6,352
11,983
5,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
kotino77
Cabrakan
12
6 / 1 / 13
10,241
732
6,236
9,995
6,859
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
26
26
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
9
1
0.06
L
3
8
2
0.5
W
17
1
7
20.5
L
Bakasura
Varshen97
Bakasura
4
9
1
0.5
W
Guan Yu
3
5
14
2
W
Cabrakan
kotino77
Cabrakan
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
29,646
36,142
Taken
29,278
10,740
Mitigated
16,568
2,545
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,777
1,925
0
0
9,748
2,302
0
7,078
2,670
0
12,253
L
10,002
5,446
0
0
10,131
4,054
0
6,459
3,672
21,795
0
W
17,058
4,427
0
0
7,300
4,204
1,661
1,998
4,838
66,115
0
L
Bakasura
Varshen97
Bakasura
5,097
3,914
0
2,545
16,263
4,384
0
9,789
6,405
0
21,730
W
Guan Yu
6,352
1,637
932
1,075
11,983
5,505
337
3,505
8,278
57
23,162
W
Cabrakan
kotino77
Cabrakan
6,236
691
650
2,613
9,995
6,859
155
4,595
5,400
14,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
31,673
79
Minions Killed
161
0
Camps Cleared
0
561,305
Distance Traveled
729,968
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,274
520
19
1
0
149,676
3
L
Hera
8,487
606
20
1
0
168,566
2
W
Hera
11,770
841
113
8
0
250,686
0
L
Bakasura
8,772
627
40
3
0
243,063
2
W
Guan Yu
9,662
690
32
2
0
244,500
1
W
Cabrakan
10,241
732
16
1
0
234,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role