Player Matchup
Team Averages
Gold III
Average Tier
Level 98
1,500 SR
1,530
MMR
VS
Team Averages
Platinum IV
Average Tier
Level 112
1,500 SR
1,509
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,444
344
0
0
0
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
1
0 / 0 / 0
3,444
344
0
0
0
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Lost Artifact
+20
Magical Power
+5
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,501
350
0
0
0
93,912
0
L
3,488
349
0
0
0
112,972
0
L
3,444
344
0
0
0
4,087
0
W
3,538
354
0
0
0
98,155
0
W
3,491
349
0
0
0
110,066
0
W
3,444
344
0
0
0
23,721
0
W
3,444
344
0
0
0
93,537
0
L
3,444
344
0
0
0
15,891
0
L
3,444
344
0
0
0
25,486
0
W
3,453
345
0
0
0
124,064
0