Player Matchup

Anhur
Anhur
Diamond III
vFonkii
Anhur
Diamond III
Level 127
God Stats
33W - 14L
2,046 SR
Queue Stats
151W - 68L
2,270 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
2,046 SR
2,270 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,902 SR
2,024 MMR
Vamana
Vamana
Diamond II
ProdigyPunisher
Vamana
Diamond II
Level 159
God Stats
24W - 12L
1,902 SR
Queue Stats
533W - 477L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
vFonkii
Anhur
20
5 / 0 / 0
17,137
816
25,200
16,201
13,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraHadesAh Muzen CabPoseidonHe Bo

VS

Bans
HeraUllrSetSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 0
14,712
701
9,602
31,792
24,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anhur
vFonkii
Anhur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
9,602
16,201
Taken
31,792
13,485
Mitigated
24,784
3,472
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,602
2,971
0
9,855
31,792
24,784
544
180
31,612
1,210
120,548
W
Anhur
vFonkii
Anhur
25,200
15,771
0
3,472
16,201
13,485
3,115
1,129
15,072
0
160,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,137
Gold Earned
14,712
239
Minions Killed
221
0
Camps Cleared
0
376,145
Distance Traveled
434,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,712
701
221
11
0
434,078
2
W
Anhur
17,137
816
239
11
0
376,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role