Player Matchup

Cupid
Cupid
Masters
 
Cupid
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,626 SR
1,842 MMR
Medusa
Medusa
Diamond II
Awruru
Medusa
Diamond II
Level 69
God Stats
4W - 2L
1,670 SR
Queue Stats
53W - 25L
2,057 MMR
Solo
Discordia
Discordia
Gold IV
Nervecoil
Discordia
Gold IV
Level 139
God Stats
51W - 49L
1,595 SR
Queue Stats
375W - 403L
1,451 MMR
Solo
Horus
Horus
Diamond V
OrionJavier
Horus
Diamond V
Level 141
God Stats
11W - 12L
1,613 SR
Queue Stats
173W - 213L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
10 / 1 / 6
9,355
936
12,255
8,573
3,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
 
King Arthur
10
6 / 3 / 7
8,397
840
9,039
15,377
13,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
9
2 / 6 / 10
7,949
795
6,126
9,111
3,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusYemojaOdinPersephoneHeimdallr

VS

Bans
AchillesKukulkanScyllaHe BoRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Awruru
Medusa
8
2 / 6 / 1
6,718
672
2,904
7,961
2,137
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Nervecoil
Discordia
10
3 / 6 / 5
8,518
852
9,575
9,105
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 6 / 6
8,183
818
3,710
12,983
13,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
8
10
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
1
6
13
W
King Arthur
 
King Arthur
6
3
7
3.17
W
Baron Samedi
 
Baron Samedi
2
6
10
1.17
L
Medusa
Awruru
Medusa
2
6
1
0.42
L
Discordia
Nervecoil
Discordia
3
6
5
0.92
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
16,189
33,061
Taken
30,049
20,313
Mitigated
18,272
13,840
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,255
6,943
1,439
4,770
8,573
3,454
2,147
3,675
4,898
0
30,560
W
King Arthur
 
King Arthur
9,039
1,112
0
4,546
15,377
13,067
55
3,300
11,251
0
28,396
W
Baron Samedi
 
Baron Samedi
6,126
959
1,447
1,638
9,111
3,792
261
2,660
6,451
19,434
0
L
Medusa
Awruru
Medusa
2,904
1,184
0
320
7,961
2,137
0
2,163
5,798
0
11,293
L
Discordia
Nervecoil
Discordia
9,575
158
0
645
9,105
2,528
0
765
8,340
26,716
0
L
3,710
2,192
1,097
3,433
12,983
13,607
0
3,222
9,761
0
12,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
23,419
119
Minions Killed
73
0
Camps Cleared
0
580,240
Distance Traveled
470,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,355
936
46
5
0
191,297
1
W
King Arthur
8,397
840
40
4
0
211,089
0
W
Baron Samedi
7,949
795
33
3
0
177,854
2
L
Medusa
6,718
672
27
3
0
102,552
0
L
Discordia
8,518
852
28
3
0
182,011
2
L
Horus
8,183
818
18
2
0
185,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role