Player Matchup
Team Averages
Gold III
Average Tier
Level 101
1,500 SR
1,537
MMR
VS
Team Averages
Platinum V
Average Tier
Level 109
1,500 SR
1,514
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,525
353
0
0
0
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
1
0 / 0 / 0
3,525
353
0
0
0
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,516
352
0
0
0
84,831
0
L
3,375
338
0
0
0
25,277
0
L
3,375
338
0
0
0
105,188
0
W
3,727
373
0
0
0
121,376
0
W
3,525
353
0
0
0
10,448
0
W
3,525
353
0
0
0
72,572
0
W
3,525
353
0
0
0
55,424
0
L
3,459
346
0
0
0
20,783
0
W
3,525
353
0
0
0
17,542
0
L
3,444
344
0
0
0
114,308
0