Player Matchup

Neith
Neith
BlackCatPawnOwO
Neith
Level 15
God Stats
10W - 22L
1,402 SR
Queue Stats
14W - 33L
1,141 Elo+
Party 1
Jormungandr
Jormungandr
LanLag03
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,526 Elo+
Party 1
Fenrir
Fenrir
ll 2ktray ll
Fenrir
Level 12
God Stats
1W - 2L
1,394 SR
Queue Stats
1W - 3L
1,022 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,229 Elo+

VS

Team Averages
Level 39
1,466 SR
1,285 Elo+
Merlin
Merlin
A-shy96
Merlin
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 19L
1,210 Elo+
Party 2
Thor
Thor
GDoom50
Thor
Level 25
God Stats
2W - 2L
1,402 SR
Queue Stats
20W - 32L
1,157 Elo+
Party 2
Neith
Neith
Zombie Acido
Neith
Level 69
God Stats
13W - 12L
1,496 SR
Queue Stats
349W - 327L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
7,299
608
2,806
9,313
2,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
LanLag03
Jormungandr
9
3 / 5 / 0
7,947
662
7,267
12,896
6,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
8
0 / 8 / 2
7,192
599
3,986
10,611
3,250
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-shy96
Merlin
9
2 / 2 / 5
8,033
669
5,916
6,693
2,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
GDoom50
Thor
11
8 / 3 / 6
9,582
799
6,217
8,954
3,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
7 / 0 / 8
10,090
841
13,034
6,200
2,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
A-shy96
Merlin
2
2
5
2.25
L
1
4
1
0.38
W
Thor
GDoom50
Thor
8
3
6
3.67
L
Jormungandr
LanLag03
Jormungandr
3
5
0
0.6
W
7
0
8
11
L
Fenrir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
25,167
32,820
Taken
21,847
12,461
Mitigated
7,520
3,899
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A-shy96
Merlin
5,916
721
0
500
6,693
2,167
272
2,358
4,335
22,043
0
L
2,806
1,225
443
2,197
9,313
2,339
0
1,509
7,804
0
18,696
W
Thor
GDoom50
Thor
6,217
1,174
0
2,469
8,954
3,212
597
2,723
6,231
0
16,499
L
Jormungandr
LanLag03
Jormungandr
7,267
1,519
0
510
12,896
6,872
0
2,679
10,217
21,678
0
W
13,034
6,888
0
1,611
6,200
2,141
1,889
2,234
3,966
0
48,512
L
Fenrir
3,986
979
0
749
10,611
3,250
294
1,728
8,883
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,438
Gold Earned
27,705
89
Minions Killed
137
0
Camps Cleared
0
556,825
Distance Traveled
639,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,033
669
39
3
0
205,844
0
L
Neith
7,299
608
34
3
0
179,060
0
W
Thor
9,582
799
17
1
0
225,687
1
L
Jormungandr
7,947
662
29
2
0
200,149
0
W
Neith
10,090
841
81
7
0
208,044
1
L
Fenrir
7,192
599
26
2
0
177,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role