Player Matchup

Osiris
Osiris
Armand1
Osiris
Level 15
God Stats
4W - 2L
1,558 SR
Queue Stats
32W - 27L
1,615 Elo+
Solo
Discordia
Discordia
Dramatic021
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ƒettuccine
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 54L
1,621 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,587 Elo+

VS

Team Averages
Level 102
1,491 SR
1,644 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JaguarYou
Odin
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,645 Elo+
Party 1
Zeus
Zeus
happydaryl
Zeus
Level 24
God Stats
0W - 1L
1,474 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Armand1
Osiris
13
6 / 0 / 11
11,626
830
10,272
13,718
15,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Dramatic021
Discordia
12
5 / 2 / 9
10,060
719
11,993
7,019
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ƒettuccine
Ah Muzen Cab
13
8 / 2 / 6
10,650
761
9,461
8,216
3,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 7 / 2
9,073
648
7,764
17,244
14,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
9
0 / 4 / 3
7,877
563
3,676
13,181
6,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 8 / 2
8,405
600
9,332
9,827
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
4
4
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
2
0.43
W
Osiris
Armand1
Osiris
6
0
11
11.5
W
Discordia
Dramatic021
Discordia
5
2
9
4.75
L
Odin
0
4
3
0.38
L
2
8
2
0.38
W
Ah Muzen Cab
ƒettuccine
Ah Muzen Cab
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
20,772
28,953
Taken
40,252
21,025
Mitigated
24,068
5,223
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,764
1,918
0
6,218
17,244
14,999
0
4,582
12,662
0
34,845
W
Osiris
Armand1
Osiris
10,272
4,268
0
2,514
13,718
15,263
606
5,537
8,181
520
39,188
W
Discordia
Dramatic021
Discordia
11,993
444
0
774
7,019
2,261
444
2,553
4,466
31,448
0
L
Odin
3,676
1,197
0
879
13,181
6,064
0
4,940
8,241
0
18,099
L
9,332
1,303
618
1,061
9,827
3,005
0
2,639
7,188
31,759
0
W
Ah Muzen Cab
ƒettuccine
Ah Muzen Cab
9,461
4,337
0
1,935
8,216
3,501
1,870
1,784
6,432
0
45,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
25,355
173
Minions Killed
145
0
Camps Cleared
0
778,908
Distance Traveled
676,466
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,073
648
50
4
0
227,538
3
W
Osiris
11,626
830
56
4
0
250,136
5
W
Discordia
10,060
719
46
3
0
265,815
4
L
Odin
7,877
563
45
3
0
251,301
5
L
Zeus
8,405
600
50
4
0
197,627
2
W
Ah Muzen Cab
10,650
761
71
5
0
262,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role