Player Matchup

Hades
Hades
Platinum II
AzarChuri
Hades
Platinum II
Level 44
God Stats
25W - 12L
1,725 SR
Queue Stats
166W - 156L
1,843 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 44
1,725 SR
1,843 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,715 SR
1,712 MMR
Chaac
Chaac
Silver II
ninja_6913
Chaac
Silver II
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 51L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AzarChuri
Hades
20
3 / 0 / 0
16,187
852
12,124
18,018
16,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SkadiPoseidonAh Muzen CabBakasuraHera

VS

Bans
AnubisHou YiChronosHelIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 3 / 0
12,172
641
6,158
16,960
14,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
AzarChuri
Hades
3
0
0
3
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,124
Damage
6,158
18,018
Taken
16,960
16,677
Mitigated
14,104
15,763
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AzarChuri
Hades
12,124
2,319
0
15,763
18,018
16,677
2,327
154
17,864
135,350
0
L
Chaac
6,158
1,296
0
6,588
16,960
14,104
0
12,156
4,804
0
72,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,187
Gold Earned
12,172
268
Minions Killed
143
0
Camps Cleared
0
334,100
Distance Traveled
353,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,187
852
268
14
0
334,100
3
L
Chaac
12,172
641
143
8
0
353,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role