Player Matchup

Discordia
Discordia
ScarredLuck
Discordia
Level 23
God Stats
9W - 8L
1,621 SR
Queue Stats
76W - 100L
1,441 Elo+
Party 3
Ra
Ra
TheNewRebelion
Ra
Level 6
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
Venom43
Guan Yu
Level 18
God Stats
9W - 3L
1,646 SR
Queue Stats
156W - 177L
1,455 Elo+
Party 3
Ganesha
Ganesha
Y0gurt
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 1
Chernobog
Chernobog
ickletink
Chernobog
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 68L
1,412 Elo+
Party 3
Team Averages
Level 49
1,552 SR
1,494 Elo+

VS

Team Averages
Level 12
1,604 SR
1,364 Elo+
Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
OhGrr
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,162 Elo+
Party 2
Zeus
Zeus
TheArchiducr
Zeus
Level 7
God Stats
2W - 2L
1,629 SR
Queue Stats
8W - 5L
1,589 Elo+
Solo
Merlin
Merlin
YoloMalaria
Merlin
Level 14
God Stats
3W - 1L
1,908 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ballsitter
Kumbhakarna
Level 18
God Stats
4W - 7L
1,485 SR
Queue Stats
18W - 31L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ScarredLuck
Discordia
20
5 / 0 / 16
14,722
981
11,700
7,218
4,027
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
1 / 5 / 9
13,471
898
5,808
14,999
7,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Venom43
Guan Yu
20
8 / 0 / 20
14,939
996
16,839
18,494
29,609
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Y0gurt
Ganesha
20
0 / 3 / 27
14,165
944
21,671
24,779
31,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
ickletink
Chernobog
20
17 / 0 / 8
16,938
1,129
39,606
10,086
5,196
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
5 / 9 / 2
13,781
919
21,173
18,851
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
OhGrr
Yemoja
19
0 / 10 / 4
12,577
838
7,363
28,488
13,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 3 / 1
13,164
878
16,496
15,806
6,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
0 / 6 / 5
12,702
847
18,064
16,516
7,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ballsitter
Kumbhakarna
19
1 / 3 / 5
12,697
846
9,727
22,903
21,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
31
Kills
8
8
Deaths
31
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
9
2
0.67
L
Yemoja
OhGrr
Yemoja
0
10
4
0.2
W
Discordia
ScarredLuck
Discordia
5
0
16
13
L
2
3
1
0.83
W
1
5
9
1.1
W
Guan Yu
Venom43
Guan Yu
8
0
20
18
W
Ganesha
Y0gurt
Ganesha
0
3
27
4.5
L
Merlin
0
6
5
0.42
L
Kumbhakarna
ballsitter
Kumbhakarna
1
3
5
1.17
W
Chernobog
ickletink
Chernobog
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,624
Damage
72,823
75,576
Taken
102,564
77,901
Mitigated
55,987
26,318
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,173
7,034
0
253
18,851
6,886
0
4,697
14,154
662
51,628
L
Yemoja
OhGrr
Yemoja
7,363
2,414
4,466
1,226
28,488
13,925
0
11,188
17,300
27,157
0
W
Discordia
ScarredLuck
Discordia
11,700
476
0
195
7,218
4,027
0
3,468
3,750
44,436
0
L
16,496
2,672
0
595
15,806
6,495
0
4,176
11,630
59,687
0
W
5,808
609
5,452
1,380
14,999
7,276
0
7,093
7,906
45,981
0
W
Guan Yu
Venom43
Guan Yu
16,839
1,442
6,842
8,039
18,494
29,609
0
15,877
2,617
0
29,200
W
Ganesha
Y0gurt
Ganesha
21,671
738
1,492
1,420
24,779
31,793
0
21,786
2,993
33,679
0
L
Merlin
18,064
112
0
0
16,516
7,066
0
8,470
8,046
44,988
0
L
Kumbhakarna
ballsitter
Kumbhakarna
9,727
1,055
1,747
1,426
22,903
21,615
0
10,648
12,255
22,855
0
W
Chernobog
ickletink
Chernobog
39,606
22,600
0
1,498
10,086
5,196
0
4,006
6,080
0
73,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,235
Gold Earned
64,921
321
Minions Killed
288
11
Camps Cleared
13
1,499,693
Distance Traveled
1,342,259
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,781
919
45
3
9
278,442
4
L
Yemoja
12,577
838
46
3
1
219,055
0
W
Discordia
14,722
981
99
7
0
289,733
0
L
Zeus
13,164
878
89
6
2
292,879
5
W
Ra
13,471
898
119
8
0
261,857
0
W
Guan Yu
14,939
996
28
2
2
340,270
0
W
Ganesha
14,165
944
3
0
0
306,278
3
L
Merlin
12,702
847
66
4
0
263,421
0
L
Kumbhakarna
12,697
846
42
3
1
288,462
1
W
Chernobog
16,938
1,129
72
5
9
301,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role