Player Matchup

Fenrir
Fenrir
Feralan
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Janus
Janus
rydion1580
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,124 Elo+
Party 1
Xing Tian
Xing Tian
xl64Mustang
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,124 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,168 Elo+

VS

Team Averages
Level 25
1,778 SR
1,398 Elo+
Skadi
Skadi
BrandiLovinit
Skadi
Level 8
God Stats
21W - 9L
1,959 SR
Queue Stats
40W - 27L
1,405 Elo+
Party 2
Susano
Susano
Shiniqua4ever
Susano
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 53L
1,427 Elo+
Party 2
Anubis
Anubis
Teusaoo
Anubis
Level 17
God Stats
8W - 4L
1,875 SR
Queue Stats
74W - 84L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feralan
Fenrir
9
2 / 7 / 2
8,135
626
6,499
13,354
7,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
11
2 / 3 / 2
8,768
674
8,313
4,658
1,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
xl64Mustang
Xing Tian
8
1 / 7 / 3
8,316
640
3,792
11,732
9,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
9,950
765
9,847
7,212
2,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 10
8,585
660
3,661
8,112
2,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Teusaoo
Anubis
13
11 / 1 / 6
10,550
812
10,219
8,536
3,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
17
17
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Fenrir
Feralan
Fenrir
2
7
2
0.43
W
1
4
10
1.5
W
Anubis
Teusaoo
Anubis
11
1
6
14
L
Janus
2
3
2
1
L
Xing Tian
xl64Mustang
Xing Tian
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,604
Damage
23,727
29,744
Taken
23,860
18,314
Mitigated
8,634
1,809
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,847
4,404
0
2,897
7,212
2,318
791
4,420
2,792
0
33,055
L
Fenrir
Feralan
Fenrir
6,499
1,660
0
1,809
13,354
7,280
0
5,204
8,150
0
22,022
W
3,661
866
0
380
8,112
2,569
212
3,448
4,664
0
18,171
W
Anubis
Teusaoo
Anubis
10,219
560
537
3,398
8,536
3,747
1,080
4,345
4,191
30,831
0
L
Janus
8,313
215
0
0
4,658
1,192
185
1,282
3,376
32,290
0
L
Xing Tian
xl64Mustang
Xing Tian
3,792
298
0
0
11,732
9,842
0
3,749
7,983
10,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
29,085
97
Minions Killed
137
0
Camps Cleared
0
604,182
Distance Traveled
692,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,950
765
67
5
0
226,545
2
L
Fenrir
8,135
626
32
2
0
214,561
0
W
Susano
8,585
660
20
2
0
246,443
2
W
Anubis
10,550
812
50
4
0
219,751
0
L
Janus
8,768
674
52
4
0
209,491
0
L
Xing Tian
8,316
640
13
1
0
180,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role